Other than the couple of issues reported in the Bugs section, gun seems to work like a charm. Powerful and cool looking, but chews through precious plasma cartridges pretty quickly. Still, a good trade off.
I seem to be having an issue with crafting this in my game. I tried using my chemistry station and nothing seems to come up under any of the tabs. I tried just adding it to my character but the "Help VPG 0" does not pull up an ID. Can anyone shed some light on what i'm doing wrong? I have uninstalled and reinstalled twice and even installed the "crafting workbenches" mod to see if that would help. Should I have installed this manually?
Manual install is always better. For example, i have over 140 mods in my TESV:Skyrim client, and all of them was installed manually. Also, don't forget to add a string "PlasmaGatling.ESP" to your mod list at "Plugins.ini"
Steps: 1)add a string which contains my mod name to ini file, just as always you do when installing any FO4 mods 2)copy files to Data directory 3)Make sure that correct strings necessary for most mods: "meshes", "textures", "materials" etc are exist in your FalloutPrefs.ini 4)Make sure that "FalloutPrefs.ini" and "Plugins.ini\Plugins.txt" are marked as Read Only files.
I have tried manual installation, but no matter what I do, I cannot get this in game. Shows up in mods list, shows up in plugins text file, and every other mod I have installed works, except this one. I have no idea what I am doing wrong, but this just won't show up in game and game acts like it doesn't even exist.
Edit:I am a bloody idiot. Appearantly I was at 254 mods before adding this one, and the engine won't read the 255th mod, so deleted another mod I don't really use anymore. Now it shows up and bloody hell if it isn't super awesome. Great work, endorsed!
With all the Zombie walker schitt stacked up for hoards & hoards of STRONG zombies, but with headshot's only disabled of course: This Gun mows through the Hoard like a meat festival of radioactive flying ghoul chunk's!
EVERYONE SHOULD EXPERIENCE THE SUPERIORITY OF THIS GUN!
There is a B.F.G. mod that is pretty ridiculous, this beast is THE REAL B.F.G. on Automatic mode! SO MUCH FUN!
A horse is a horse endorsed of course! :-) Thx1138 for the killer Mod!
From a person who personally LOVED the Sprtel-Wood 9700 I'm gonna have to say... no you're wrong, in fact you could not be any farther from the truth. Firstly, it had it's own unique markings and design in contrast to this mod's horrible black and "vanilla" skins. Sprtel-Wood 9700 also had a realistic amount of damage that differentiates from the unbalanced and OP damage from this mod. In conclusion, Not only does it not look anything like the unique heavy weapon but it also functions more unbalanced than Twitter's ban hammer. (But hey I'm just one person, who gives a s#*!?)
140 comments
Steps:
1)add a string which contains my mod name to ini file, just as always you do when installing any FO4 mods
2)copy files to Data directory
3)Make sure that correct strings necessary for most mods: "meshes", "textures", "materials" etc are exist in your FalloutPrefs.ini
4)Make sure that "FalloutPrefs.ini" and "Plugins.ini\Plugins.txt" are marked as Read Only files.
Edit:I am a bloody idiot. Appearantly I was at 254 mods before adding this one, and the engine won't read the 255th mod, so deleted another mod I don't really use anymore. Now it shows up and bloody hell if it isn't super awesome. Great work, endorsed!
With all the Zombie walker schitt stacked up for hoards & hoards of
STRONG zombies, but with headshot's only disabled of course: This
Gun mows through the Hoard like a meat festival of radioactive flying
ghoul chunk's!
EVERYONE SHOULD EXPERIENCE THE SUPERIORITY OF THIS GUN!
There is a B.F.G. mod that is pretty ridiculous, this beast is THE REAL B.F.G.
on Automatic mode! SO MUCH FUN!
A horse is a horse endorsed of course! :-) Thx1138 for the killer Mod!