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Last updated

Original upload

Created by

sgtbarney

Uploaded by

MiahTRT

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Safe to use

About this mod

This takes the Explosives Expanded mod and simply adds it to the leveled list

Requirements
Permissions and credits
Summary:

As it says, not much to it.

All of these are still craftable, but now appear in random containers and vendors too. See the obvious list below to get more details.

Permission to make this was given to me by the author of the original mod; sgtbarney. All credit goes to him.

Link to original mod with more details on the actual weapons themselves (also required for the download, duh.): https://www.nexusmods.com/fallout4/mods/44283

Optional file included that has the same ESP name as the Explosives Expanded mod

Random Loot:

Claymore mines start appearing at level 15

The Elemental grenades, Incendiary and Acid, appear at level 25, around the same as Cryo and Plasma grenades

Fusion Cell grenades start appearing at level 23

Fusion Core grenades start appearing at level 35, but are rare. BUT they can be found on dead children of atom members, because irony.

Stick grenades start appearing at level 7, with more popping up around level 12

Stick grenade BUNDLES start appearing at level 27

Robot Signal Scrambler Grenades™ start appearing at level 14, but are rare

Vendors: 

All grenades can be bought at vendors according to their levels in the Random Loot section.

Fusion grenades, Incendiary grenades, Acid grenades, and Stick grenade bundles appear randomly, but also have a 50% chance of appearing at vendors like Arturo (they have two leveled loot lists)

Fusion core and Robot Scramblers are a 15% chance.

Claymores are random, but appear a bit more frequently at level 22

Quantities of the grenades may vary.

How to download:

***THIS WILL NOT WORK WITHOUT THE ORIGINAL MOD, SO DOWNLOAD THE ORIGINAL BEFORE INSTALLING THIS PLZ OK THX***


Manually: This mod is just a modified esp of the Explosives Expanded esp. You want to delete the old esp and install the new one. 

Mod Manager: With a mod manager, having the esp of this mod overwrite the original Explosives Expanded esp should work. 

Extra things to note:

I don't have much experience with leveled lists, so if something fucked up or a grenade type isn't appearing, please let me know.

If anybody also has any recommendations on if I should change the level at which grenades start appearing at, again, let me know.

I'll try to provide updates appropriate to the demands of people saying "MR MODDER UM YOU FUCKED SOMETHING UP PLZ FIX THX"

TL;DR:

Time to start investing in demolition expert, because there are a LOT of grenades ?