Fallout 4
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Magnusen2

Uploaded by

Magnusen2

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About this mod

Update of the Endless Warfare mod containing bug and performance fixes + MCM support.

Requirements
Permissions and credits
Donations
Check out this awesome video of the mod (my huge thanks to Vault Boy 101):


Requirements

Far Harbor
Nuka World
Automatron
F4SE
MCM
Unofficial Fallout 4 Patch
Buffout 4 (not necessary but you will get crashes sooner or later without this)


Features
added several weather presets from Far Harbor and Nuka World
performance improvements
fixed some papyrus log error spam
added god mode
added forced weather
added corpse removal system to help performance


Added the following spawns:
Wolf (Far Harbor)
Gulper (Far Harbor)
Gazelle (Nuka World)
Rad Rat (Nuka World)
Fog Crawler (Far Harbor)
Hermit Crab (Far Harbor)
Ant (Nuka World)
Cricket (Nuka World)
Bloodworm (Nuka World)
The Forged
Diamond City Guards
Rust Devils (Automatron)
Raiders (Nuka World)
Disciples (Nuka World)
Operators (Nuka World)
The Pack (Nuka World)
Gatorclaw (Nuka World)

Random (All)
Random (No big guys)
Random Human
Random Human (No Power Armor)
Random Creature
Random Animal
Random Mirelurk
Random Insect
Random Robot
Random Raider
Random Raider and Gunners
Random Super Mutant


What currently doesn't work:
Interior and settlement spawns
spawn in DLC areas
Companion system from original mod
Presets

I'm still playing through the game and may add those things later
Since my psu decided to die and take my motherboard with it, don't expect those anytime soon.
I appreciate if anyone posted screenshots with the mod.


Extra info:
Several Liberty Primes is #1 cause of CTDs in my experience.
Recommended values for each spawn point is 3-12 (15 is the max that i would go).
For obvious reasons big spawns like super mutant behemoths are disabled in interiors.