This page was last updated on 14 June 2022, 11:13PM
Changelogs
Version 1.34
- Fixed the Boston Municiple Dam location door placement from MoreXplore [Location doors are baked into saves and require a new game to see changes] - Added Room Bounds to the Vault 75 location from Tales From The Commonwealth [This should double or even triple framerates throughout most of the Vault] - Updated Raider Children and Other Horrors patch to the latest 3.4 Version - Fixed floating metal tent from Immersive Hub City Auto Wreckers - Removed the broken rifle from Deadly Commonwealth Expansion - Completely redone the navmeshing for NEST Survival Bunkers - Resolved few additional conflicts in most other patches
- Added patches for the following mods: > Atlantic Offices > Do Your Damn Job Codsworth > Hearts of Darkness > UFO Crash Site Vault 115 > Wasteland Imports > Beyond The Borders (Currently Beta/WIP, further testing required.)
Version 1.30a
(No changes to actual patches.) - Fixed the installation option for Fourville (Vault 4) - Added missing link for MoreLikeVicky's Immersive Gunners Plaza. - Corrected link for MoreLikeVicky's Immersive and Extended Nahant.
Version 1.30
Further cleaned up the installer and added auto detection for all patches. (Mods that have available patches need to be already activated!) - Recurring errors in Settlement Shelters are now hopefully fixed for good. (Changes are no longer listed in the installer, but you can still find them in the archive.)
- Added patches for the following mods: > Vault 1080 > Subway Runner > Vertibird Faction Paint Schemes > Raider Children and Other Horrors
- Immersive Locations Series: > Immersive Beantown Brewery > Immersive Covenant Compound > Immersive Hub City Auto Wreckers > Immersive Military Checkpoint > Immersive and Extended Lexington > Immersive and Extended Nahant
Version 1.20
Resolved few additional conflicts and records in: > The Hollow > Tales From The Commonwealth > Settlers Of The Commonwealth - NOTICE: Bowling Alley from TFTC in Easy City Downs was moved a bit North-East so it doesn't clip into other buildings.
- Added patches for the following mods: > Settlement Shelters > Fourville (Vault 4)
- Cryptdick Expanded Series: > Concord Expanded > Fort Hagen Expanded > Glowing Sea Expanded > Salem Expanded > Swamps Expanded (These mods still need new navmeshes.)
Version 1.13
Cleaned up and altered some installer text boxes. - Removed patch for Old Time Religion as it was integrated into the original mod. Ayy! - Added patch for ZXC Micro Additions - Resolved few additional conflicts and records in: - Deadly Commonwealth Expansion - NEST Survival Bunkers - MoreXplore (Other mods were unchanged.)