Fantastic mod! Will make finding them easier in the darkness.
A question though, would it be possible for you to make a buildable construction armor piece that has the rotating hazard light from utility protectrons for the protectron head? Would make them even easier to spot, and make them look badass. Been looking for a mod like that for a while. Been trying to make that mod myself but I have no clue what to do or how to do it.
A video of what I mean: https://youtu.be/KkHlew8rHPE
Would you be able to make this Assaultron 'factory' forearm modders resource playable, pretty please? Has always bothered me the slot was there but they didn't add this.
That's cool and stuff, but robots as provisioners tend to reset to default frames, and I bet you'll have the same effect in Bugs section soon. The reason why I never use robots as provisioners.
Awesome idea! Love to see this with a makeshift frame loaded up with more duffel bags and suitcases, too!
You'll probably wanna uncheck the ESM flag there, though. And usually best to leave the file named as an .esp, but check the ESL flag, so it can be sorted.
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A question though, would it be possible for you to make a buildable construction armor piece that has the rotating hazard light from utility protectrons for the protectron head? Would make them even easier to spot, and make them look badass. Been looking for a mod like that for a while. Been trying to make that mod myself but I have no clue what to do or how to do it.
A video of what I mean: https://youtu.be/KkHlew8rHPE
Has always bothered me the slot was there but they didn't add this.
The reason why I never use robots as provisioners.
You'll probably wanna uncheck the ESM flag there, though. And usually best to leave the file named as an .esp, but check the ESL flag, so it can be sorted.