UPDATE: Sadly, due to life getting in the way, I am not working on this mod anymore, if someone wants to make a Classic Ghouls Redux patch and work on some bug fixes, feel free to edit the file as you see fit.
Not an ideal solution, but I just use console commands to add/remove caps from my inventory, if rewards are too low or high in my opinion. To anyone not yet familiar with basic commands:
To remove caps use command: player.removeitem f (amount). For example: player.removeitem f 500
To add caps: player.additem f 150 <-- Adds 150 caps to inventory
why say the mod needs classic ghouls when it doesn't? at least i'm not getting an error msg about it. description requirements is misleading. edit: nvm, saw pinned comment
This mod is cool but what I don't like is that Jagged give bounties for actual npcs instead of always creating a generic one, even though the npcs aren't really important. When he told me to kill the Director of General Atomics Galleria I didn't feel like it so I uninstalled. If it ever become like I said before I would surely download again.
Love this mod, Simple and effective, but is there any way to keep the quest within the commonwealth? mi character is not high level and I haven't done any of the nuka world or far harbor quests.
Playing in VR with the regular simple bounties version; the last quest I was able to do was kill the deathclaw at salem. I did, got paid, then when I asked for another job he tells me a robot needs destroying, but theres no quest. Ask him again and he'll say something different, but no quest activates. Is this meant to stop working after a bunch of jobs? I was hoping it would keep giving you randomised targets.
Checked the bugs section and it looks like the mod broke at the same point for a bunch of other people too. Also Jagged doesn't really look like a ghoul in my game. His face is a plasticky blue/grey colour, like something out of cyberpunk...
I had an issue while the Deathclaw at Salem bounty was active. I was on my way there and had killed a robot (I think it was a Mr. Gutsy), which completed a quest that wasn't even taken. I was able to claim the bounty for the robot without having talked about or accepted a quest to kill one.
Seems this mod is very buggy. Think I will avoid it in the future. It's a nice idea though.
I'm using the Xbox version and have found that any vanilla Treasure Hunt quests (Search for caps/tech/weapon) along with some other Misc quests are broken and won't complete, with this mod installed. I have two other mods that affect quests, One Minuteman Radiant Quest At A Time and Ugh. Radiants, which I've used before and haven't affected any other quests across multiple characters.
So far I've not been able to complete:
Open your personal storage locker (Brotherhood) Search for caps in Trinity Plaza - Have just been there and searched the box, taken the caps and quest is still active Search for tech in Nahant Chapel - Searched and took all items Search for scrap in Greater Mass Blood Clinic - Again, searched and took all items.
I don't really fancy starting again, considering I'm Level 50 and have had possibly the most stable game since day one. But I thought I would mention it, just in case someone else has come across this and/or has a potential solution. I'm just not going to read Notes from now on and thankfully, I can turn off markers, but it still clutters up the Misc category.
Great little mod for getting XP/Caps & to test weapon mods! Curious any plans on making a simple bounties with out Jagged? Like a more traditional quest board done via crafting a computer at your settlement? For those who want more of a traditional RPG type bounty board but Fallout style.
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To anyone not yet familiar with basic commands:
To remove caps use command:
player.removeitem f (amount). For example: player.removeitem f 500
To add caps:
player.additem f 150 <-- Adds 150 caps to inventory
just a quest pointer
Tried KillAll incase it was there somewhere (clipped out) = Nope
So no more jobs can be had.
edit: nvm, saw pinned comment
Checked the bugs section and it looks like the mod broke at the same point for a bunch of other people too.
Also Jagged doesn't really look like a ghoul in my game. His face is a plasticky blue/grey colour, like something out of cyberpunk...
Seems this mod is very buggy. Think I will avoid it in the future. It's a nice idea though.
So far I've not been able to complete:
Open your personal storage locker (Brotherhood)
Search for caps in Trinity Plaza - Have just been there and searched the box, taken the caps and quest is still active
Search for tech in Nahant Chapel - Searched and took all items
Search for scrap in Greater Mass Blood Clinic - Again, searched and took all items.
I don't really fancy starting again, considering I'm Level 50 and have had possibly the most stable game since day one. But I thought I would mention it, just in case someone else has come across this and/or has a potential solution. I'm just not going to read Notes from now on and thankfully, I can turn off markers, but it still clutters up the Misc category.