Este mod era genial hasta que llego la nueva generación, rompió todo, ya nada funciona, las líneas de suministro son nulas, casi todo lo que había sido desechado ha vuelto a aparecer, y ya nadie ataca este asentamiento, está prácticamente muerto.
"This mod was great until the new generation arrived, it broke everything, nothing works anymore, the supply lines are zero, almost everything that had been discarded has reappeared, and no one attacks this settlement anymore, it's practically dead"
I have created the Cinemas 1 settlement so far. Everything is fine, but the Brahmin feeders and caravan posts are not active. In the workshop, they are displayed but not created.
After the NG update, previously disassembled cars appeared again. Only now they are not removed either by the console or disassembly through the workshop. They invaded the constructed structures.
This is great, and first off thanks for your hard work.
I have a problem where Eastern Meadow 2 is a full settlement, showing as such. Eastern Meadow 1 has a working workshop, but doesn't show as a settlement (no population/happiness stat, can't assign settlers or provisioners to it). No other mods around this area. I re-downloaded and installed it again with no love. Any ideas?
I highly suspect that you have some sort of MOD mismatch going on. Try toggling Load Order, it sometimes helps with this sort of problem. Also, you did take both Workshops properly in use? Activated them from Workbenches themselves the first time?
Eden Meadows Cinema II is showing the ghouls' favorite movie, Night of the Fishmen's Revenge. Three ghoul cages provide the repopulation with feral ghouls, and the supply of popcorn and coke (or something similar) is provided by ghouls from all over the Commonwealth.
mm i never looked at the workbenches for harbor, but i ques its in the scrips from it, otherwise don't use a harbor workbench but the 1 from commomwealth, ques that will work to
i used the commomwealth workshop in nuka to worked fine
I can testify that Commonwealth Workbenches work just fine at Far Harbor, only thing is that you don't get Far Harbor people as settlers, but people from Commonwealth with the Settlement Beacon.
As to my own Settlement MOD's for Nuka World I must say I did couple in fun places but never got them to work, I think I know ow why that happened, and after Far Harbor I will try Nuka World again.
Would you consider making a whole all-in-one mod? I use the salem mod and looked at your other files and you have obviously made many more settlements. A all in one package with all these new settlements combined would be pretty cool. Probably would combine well with sim settlements 2 and conqueror so the settlers can build their own settlements and you can raid them with conqueror. All in one would definitely save some space and be cool to have, anyways love your mods.
28 comments
"This mod was great until the new generation arrived, it broke everything, nothing works anymore, the supply lines are zero, almost everything that had been discarded has reappeared, and no one attacks this settlement anymore, it's practically dead"
Took me 5 seconds to translate with search engine
I don't see myself fixing hundred+ MOD's after Betherda 'kindly' killed them...
I have a problem where Eastern Meadow 2 is a full settlement, showing as such. Eastern Meadow 1 has a working workshop, but doesn't show as a settlement (no population/happiness stat, can't assign settlers or provisioners to it). No other mods around this area. I re-downloaded and installed it again with no love. Any ideas?
Eden Meadows Cinema II is showing the ghouls' favorite movie, Night of the Fishmen's Revenge. Three ghoul cages provide the repopulation with feral ghouls, and the supply of popcorn and coke (or something similar) is provided by ghouls from all over the Commonwealth.
Good entertainment! (see pictures)
Why has no one made a mod that bypasses the need to push back the fog to use settlement workshops? I thought it'd be obvious...
i used the commomwealth workshop in nuka to worked fine
These new ones use Far Harbor Workbenches.
As to my own Settlement MOD's for Nuka World I must say I did couple in fun places but never got them to work, I think I know ow why that happened, and after Far Harbor I will try Nuka World again.