This page was last updated on 23 July 2025, 10:11AM
Changelogs
Version 1.05
Fixes the bug in Wilder Hearts that didn't take into account killing Cito or convincing him to leave in the vanilla quest. Now, it takes those states into account.
Version 1.04
Fixes the design flaw that has Gaining Trust start on a new game. Now, you have to enter the Transit Centre for it to start.
Fixes borked conditions during "Bounty: Vase Thief" and the missing "OnDead" script on the thief.
Version 1.03a
Packages the missing terminal script for the manor estate.
Version 1.03
Adds a manor estate that you can buy to the south of Bedington.
Adds carriages between Bedington, Putney and Westmoreland.
Fixes some floating trees and plants.
Fixes the quest markers not showing you the sunglasses and abandoned house note during Web Of Deception.
Version 1.02b
Hopefully fixes the map crashing the game, and has a better map with more detail while I was at it.
Version 1.02
Adds some more wolves in the wilderness.
Packages the actual proper map.
Unlocks the door to the Tairfield depot.
Blocks access to Power Trouble until you clean up the Power Plant.
Fixes a floating tree.
Fixes the navmesh close to Bedington that disallowed companions from crossing the bridge.
Version 1.01
Packages the missing LODSettings folder.
Version 1.00
Bundles in the rest of the voice acting.
Fixes a few placement issues in the Nuka-Academy.
Fixes some lingering quest bugs.
Regenerates new LOD.
Version 0.05
Fixes the previsibines errors, so there should be no more flickering in Nuka-World.