Fallout 4

File information

Last updated

Original upload

Created by

Dark0neIsVirgin

Uploaded by

dark0neisvirgin

Virus scan

Safe to use

About this mod

Randomly generates a character for you to play with on your next Ironman run.
The algorithm makes sense, you won't get a melee build if your agility is greater than your strength.
There are also other fun stuff, like quests you have to finish and optional challenges, and lucky draws.

Requirements
Permissions and credits
Changelogs
A random character generator that I made that does what it's supposed to do way better than anything else I was able to find on Google. 
No longer will you get a Melee build when your character's Agility is greater than his Strength.
With optional Challenges too.


=====About this file================
As a Fallout 4 player who entertained the idea of doing a Roguelike playthrough a few times before, I was never able to find a proper random character generator that I geniunely found satisfactory. It was frustrating for me to search for so long and not be able to find a decent one that I liked, which is why I finally snapped and said "that's it, I'm creating one myself then" and spent a lunchtime to do this. In the end, I've created this for myself in C++, and decided to share it too. 

Keep in mind that this is not exactly a "mod" per se -which is why I classified it as a Utility-, but an .exe file that you run and it will give you a bunch of stats on a black screen about the character that you should build on your next playthrough.
================================

=====What it does=================
At the first glance, it might all look simple but a considerable amount of thought went into this.

Firstly, it will randomize your character's; 

-appearance (which Face you can choose on character menu)
-Entire S.P.E.C.I.A.L sheet
-The main weapon 
-3 obligatory questlines (you can also enable some of the most popular quest mods to be in the randomized pool)
-a random optional challenge
-and whether your character is able to use grenades, followers, and Power Armors

But it will randomize/generate these things in a consistent and logical way. Chances are, you won't get a pistol build if you have 9 in Strength. Your attributes will decide the kind of weapon you'll be getting. 

There are even rare builds like Radiation Weapons and Syringer.
================================

======Home rules=================
As this is an utility intended for Roguelike playthroughs, these randomized attributes are intended to be your home rules and restrict your current gameplay of the character.

--If you've got Non-automatic Ballistic Rifles as the type of weapon that your character uses, that means you cannot use Shotguns or Automatic Energy Rifles dammit.
--At the start of your run, if you don't have access to the type of weapon you are allowed to use; you may use the 10mm pistol you get (and only that particular gun, and nothing else) at the start in Vault 111 until you have access to the type of weapon you are allowed to use (btw this is also not true if you've drawn Unarmed or Melee Weapons).
--If you've completely run out of bullets after you got your allowed type of weapon, then you can either use your bare fists or run away until you find ammo.
--If you've drawn "Unarmed" as the type of weapon you are supposed to use, you are allowed to use weapons like Boxing Gloves and Power Fist.
--There is no restriction on the type of apparel you can use.
--You know you have 21 points to spend on your S.P.E.C.I.A.L's every time you start a new game, and this application distributes all of them. But you aren't allowed to put any additional points on your S.P.E.C.I.A.L's on a level-up.
--If you haven't drawn Minutemen as one of the obligatory questlines, you cannot use the Settlement Workshops. 
--A run can be deemed successfully cleared when you complete all 3 obligatory questlines.
--If you die, you should remove your savefile.
--The ideal difficulty/game mode setting for a run should be on "Survival" level.
--This one is not much of a strict rule, but if you've got either Melee or Unarmed as the drawn weapons for your run, you should max out the muscular appearance of your character on character creation and make them look beefy. This is definitely not a strict rule and purely serves an aesthetical purpose, it's up to the player.

So embrace your home rules while playing.

================================

===Optional Challenges=============
Other than the obligatory questlines, there is one randomized optional challenge for each generated character, and you can choose to try to accomplish that if you are feeling ballsy. On version 1.0, there aren't a whole lot of variety on these challenges yet, I've mostly copy and pasted the compatible ones from my same mod that works for Skyrim, and added one or two that uniquely works for Fallout. Sometimes it might be as simplistic as requiring you to not use any Stimpaks. 
================================

==Recommended mods to go with this==
Since this is a utility intended for roguelike playthroughs, the mods that I can recommend simply help further accomplish that standard.

Unofficial Fallout 4 Patch by Arthmoor 

HUDFramework by registrator2000

Ironman Survival Overhaul by DavidTheFalcon (This one might as well be a requirement actually, because I've coded the stat and weapon correlation algorithm in a way that complements the perk changes made by this mod. So if you play it vanilla, you might draw somewhat less ideal characters and get confused)

Survival Mode with Hard Difficulty Damage by RJHelms84 (Or something similar perhaps, as this one is not on Nexus. Very Hard difficulty -4x- damage is very unfair at the start for a game like this)

An alternate start mod of your choice.

A workshop enchancement mod of your choice.

Radio mods of your choice.

================================

==========Requirements===========
Nothing. Just extract and run the executable.
================================

===========Installation============
Nothing. Just download, extract the .rar, run the .exe and use it.
Exit and run it again to reroll a character.

Currently, it doesn't have a function to generate a text file of your character, but what you can do is just take a screenshot and save it to remember your character's stuff. I might implement text file generation in the future, but I'm lazy right now.

So yeah, that's about it for now...

================================

===My similar mods for other games===

Skyrim Random Character Generator for Roguelike Gameplay
Dishonored 2 Character Randomizer

================================