About this mod
After sleeping for 1 hour, the cage will capture the creature.
If the cage is destroyed, it will be repaired automatically when you sleep.
- Requirements
- Permissions and credits
- Changelogs
- Donations
About:
After sleeping for 1 hour, the cage will capture the creature.
If the cage is destroyed, it will be repaired automatically when you sleep.
This also improves when you want to get creatures out of cages quickly, or if you have an issue where creatures get stuck and won't come out of cages. YouTube video
"Wasteland workshop" is required.
Notes:
If this mod doesn't work, please try store the cage in the workshop once and place it again.
Wait for the cage door animation process to finish before going to bed for automatic repair. Otherwise, the cage door may not close even though the cage has captured a creature, making the cage appear empty.
This is incompatible with other mods that change "WorkshopCageScript.pex".
Update version 2:
Change mod name.
Capture creatures in 1 hour.
Automatic repair.
Update version 2.1:
It is now possible to enable or disable each function within Mod Configuration Menu (MCM).
.esp is flagged as an ESL and does not contribute to the plugins limit.
Update version 2.2:
Includes an option "Consider repair material costs".
When auto-repairing with the option to consider repair material costs, show notification messages at start and finish.
I found that if repair was started without 3D loaded, the cage door would not close, so workarounds were added.
Added an optional file to automatically repair traps. YouTube video
To apply this, store the traps once and then place them again.
Version 2.1 is kept as the main file.
Requires Fallout 4 Script Extender (F4SE) and Garden of Eden Papyrus Script Extender.
Regular .esp format.
My other mods related to "Crafting - Home/Settlement":
Settler Cage
Machinery does not clog with objects
Auto-Butcher GORE (Add a GORE FX to the Auto-Butcher)
Credits:
I couldn't have done this without some mods, software and tutorials, thank you so much.
いくつかのModsとソフトウェア、そしてチュートリアルがなければこれを行うことはできませんでした。感謝いたします。
Niftools for NifSkope
McGuffin for QuickBsaExtractor
Creation Kit
TheJMC17 for Free Cage Repairs and Free Trap Repairs (I got many hints for repair function.)
reg2k - Neanka - shadowslasher410 for Mod Configuration Menu
tantananan for version 2.1 idea.
ElminsterAU and the xEdit Team for FO4Edit
F4SE Team for Fallout 4 Script Extender (F4SE)
LarannKiar for Garden of Eden Papyrus Script Extender
Kentington for Manufacturing Extended (I got some code hints.)
jupiter878 for version 2.1 option: consider repair material costs idea.
seraphael for version 2.2 option: repair traps idea.
These are machine translations. If my English doesn't make sense or is rude, I'm sorry to trouble you.