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Flan02

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Flan02

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11 comments

  1. ggtko
    ggtko
    • member
    • 0 kudos
    What are the differences between the normal and "Not protected" nuka-raider cage?
  2. tantananan
    tantananan
    • member
    • 2 kudos
    Does this work with your other mod "Cage captures quickly and auto-repair"?
    1. Flan02
      Flan02
      • supporter
      • 70 kudos
      Hello, yes, they work together.
      That's right, I made it to reduce the hassle of managing many cages, including those from this mod. 
    2. tantananan
      tantananan
      • member
      • 2 kudos
      Thank you very much! cheers!
  3. anik50
    anik50
    • member
    • 7 kudos
    It is quite interesting! How about a minuteman capture cage too?
    1. Flan02
      Flan02
      • supporter
      • 70 kudos
      It's a good idea! I wish I had a donut in fallout 4.
      I will try it after uploading other mods.
    2. Morgosus
      Morgosus
      • premium
      • 271 kudos
      One thing to note, the Slocum's Joe cc has donuts 
  4. BlazeStryker
    BlazeStryker
    • premium
    • 56 kudos
    I find it quite natural that Far Harbor settlers talk about the island. That's what they're emigrating to get away from, after all.
    1. Flan02
      Flan02
      • supporter
      • 70 kudos
      Come to think of it, you're right. Thank you for your message.
  5. StagNet
    StagNet
    • supporter
    • 1 kudos
    A raider cage would be cool too, with a few chems piled in as bait haha.
    1. Flan02
      Flan02
      • supporter
      • 70 kudos
      And the bait for disciples may be a blood pack.
      It looks fun when combined with the minuteman capture cage.