not to be mean, but SS is all but dead, so says Kingsgrath. i applaud your efforts and it's always nice to get better leaders but i suggest on doing it for SS2. where it is a bit different but Badly needed. i can never find descent 'Mayors' / leaders for SS2. Please consider SS2 Leaders...
once I get a new game going I'll download SS2 and then I'll see about making a new leader pack for it but it will probably be some time because I'm playing a few other games from my backlog atm
SS2 does not work well for large mod lists which also incorporate a lot of quests and AI changes. I'm very glad to see this as I still run SS1. SS2 is no Bueno for my load order.
-Synth Child: Settler beacon has a chance to attract child settlers. -Ada: Settler beacon has a chance to attract robots in various forms, mainly base game and Nuka-World I suppose. -Professor Goodfeels: Would be funny but not sure what he would do.
God this makes me wish there was a mod that fleshed out existing characters like this without all the Sims Settlements.
I do have one game with SS2, but the original SS does give me more replay value since I use one of the start over mods and don't play the original Nick or Nora.
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Please consider SS2 Leaders...
:)
but it will probably be some time because I'm playing a few other games from my backlog atm
-Ada: Settler beacon has a chance to attract robots in various forms, mainly base game and Nuka-World I suppose.
-Professor Goodfeels: Would be funny but not sure what he would do.
God this makes me wish there was a mod that fleshed out existing characters like this without all the Sims Settlements.
I do have one game with SS2, but the original SS does give me more replay value since I use one of the start over mods and don't play the original Nick or Nora.
Nice.