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4estGimp

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4estGimp

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5 comments

  1. MozzlyPro
    MozzlyPro
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    Would this work with A Bundle of Tape also?
    1. 4estGimp
      4estGimp
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      This just re-saves svt40.esp to clear the HITME errors.  Does Bundle of tape have HITME errors?  If so that .esp would have to be resaved in the CK to fix it.  Let me know if I've misunderstood the question.
    2. MozzlyPro
      MozzlyPro
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      Sorry for the super late reply I just got back to modding Fallout 4 again, and I was thinking if loading this patch after A Bundle of Tape would override the stuff regarding the SVT-40 and get rid of the HITME error. I'll check it later and give you a reply.
  2. YouDoNotKnowMyName
    YouDoNotKnowMyName
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    I never got any errors with the SVT-40 mod ...
    1. 4estGimp
      4estGimp
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      It might cause issues and it might not cause issues.  Who knows?  The HITME statement given by Wrye Bash is:

      HITMEs Higher Index Than Masterlist Entries, which most commonly occur when the Creation Kit or an advanced mode of FO4Edit were used to improperly remove a master. The behavior of these plugins is undefined and may lead to them not working correctly or causing CTDs. Such a plugin is usually beyond saving and mod authors should revert to a backup from before the HITMEs corrupted the plugin. The safest course of action for a user is to uninstall it.

      HITMEs can be checked in xEdit or Wrye Bash.  I see no reason to run any extra risks with this game.