I see images, but can't see text, lvl, icon etc, how to fix it? All i want is replace 3D objects with images, but save all over from default loading screens.
UPD Delete file LoadingMenu.swf from "Interface" folder in ALR or try mod "No Text in Loading Screens" might give you a custom solution. Also you can add "Clock Widget - Show Real Time While Loading".
PS If you play in Japanese, French or Russian, then text on screen with this mod will be in English, because translation is required for ESP. So you need to translate ESP by yourself or hide text with author's mod "No Text in Loading Screens", which is much easier.
someone needs to make a more in depth description on how to remove loading screens from vanilla/mods/DLC using fo4edit or xedit or whatever ppl use cuz no matter what I do I can never completely get rid of the loading screens to replace them with this. L mod.
Garbage mod. Seens so simple but the explanation itselft is so confusing. Delete everything. Dont delete everything. The person that created this coult not make a single short video explaining it. Look at how many comments with problem and still...
I am using HUDFramework, DEF_UI, companion Status remastered, Automated Loadscreens (with Random concept art) and Pleasant UI. It doesnt work the companion UI dissapears, but its because DEF_UI and Pleasant UI conflict, but whenever I delete the DEF_UI mod, the ALR goes back to the 3d model instead of working. PLEASE HELP
Well somehow now the loading screens are much shorter now! 😶
Did everything you said on the description. The only thing, sometimes some custom weapons are still displayed, but a bit zoomed in in this grey loading screen, just without any description or this moving Vault mark to see it's still loading. But this actually doesn't bother me if getting shorter loading screens for that! xD
Hi, i uninstalled this and ALR but the single concept art that showed is still sticking around on my loading screen. Is there a way to fix this? Also, i don't know if i should post this on here or on the ALR mod page.
You can copy the records to a new plugin and then delete the loading screen nif in the record. xEdit will list the nif as a null reference, thus overwriting the nif listed in earlier loaded records, so that when that model is loaded, it loads no nif.
The method dmc describes is a more simple approach, but it's basically scorched earth, you don't get the loading screen blurbs that come with the mods whose LSCR records were deleted. The method I just described is what ALR uses, it's more precise, but more complicated, too, only removing the models.
Or you can be like me, an idiot, and take the middle ground, removing the loading screen nifs from the records without copying them to a new plugin. That's the lazy precise method.
May I have your permission to have your mod: (random concept art loading screen) ported to bethesda.net for Xbox players? You will be credited of course, with a link back to your page. And also, I will not be doing the upload. A Console Modder will be doing that for me.
63 comments
UPD Delete file LoadingMenu.swf from "Interface" folder in ALR or try mod "No Text in Loading Screens" might give you a custom solution. Also you can add "Clock Widget - Show Real Time While Loading".
PS If you play in Japanese, French or Russian, then text on screen with this mod will be in English, because translation is required for ESP. So you need to translate ESP by yourself or hide text with author's mod "No Text in Loading Screens", which is much easier.
I am using HUDFramework, DEF_UI, companion Status remastered, Automated Loadscreens (with Random concept art) and Pleasant UI. It doesnt work the companion UI dissapears, but its because DEF_UI and Pleasant UI conflict, but whenever I delete the DEF_UI mod, the ALR goes back to the 3d model instead of working. PLEASE HELP
Did everything you said on the description. The only thing, sometimes some custom weapons are still displayed, but a bit zoomed in in this grey loading screen, just without any description or this moving Vault mark to see it's still loading.
But this actually doesn't bother me if getting shorter loading screens for that! xD
Dunno why is that, but I naturally like it!
The method dmc describes is a more simple approach, but it's basically scorched earth, you don't get the loading screen blurbs that come with the mods whose LSCR records were deleted. The method I just described is what ALR uses, it's more precise, but more complicated, too, only removing the models.
Or you can be like me, an idiot, and take the middle ground, removing the loading screen nifs from the records without copying them to a new plugin. That's the lazy precise method.
May I have your permission to have your mod: (random concept art loading screen) ported to bethesda.net for Xbox players? You will be credited of course, with a link back to your page. And also, I will not be doing the upload. A Console Modder will be doing that for me.
I hope to hear from you again about this
This is not an option in the High FPS Fix.ini... I cannot seem to get rid of vanilla loading screens. What am I doing wrong here?