I tried the fix but for me its still a no go, the bottles look empty, I am sure it is a weather or lighting mod, as when I shine my flashlight on them they suddenly look full. I think this mod is great but not going to spend countless hours troubleshooting, will just switch to another mod.
Anyone know why DLC nuka works but not vanilla? The Nukaworld ESP is the VERY LAST thing in my plugin list. Very bottom. Highest priority. Downloaded the 4k ESP.
NCRP, even loaded before NukaProject, was causing this issue.
Had to play around with this mod alot before i got all nuka colas to be from the nuka project. The problem i had was there were redundant mod files from another texture mod that did not show in my mod manager but were still in my data folder, conflicting with the nuka project. I deleted them and everything was working perfectly again.
Btw, what mod are you using to display carry weight and caps in the corner, looks nice.
This MOD is not compatible with Better Cooking Stations - Far Harbor+Nuka World patch Use FO4EDIT to remove conflicting items(just like DLC3nukaXXX) from Better Cooking Stations - Far Harbor+Nuka World patch
So I'm using the nuka cola refrigerated display case and I noticed when the nuka cherry changes to ice cold nuka cherry the model is swapped for the regular nuka cola bottle, anyone else have this happen?
Is there a way to add that classic radioactive glow to the quantum nuka bottle? I'm new to the modding scene and i'd love to do it myself if there was a way.
victory_g.dds is throwing errors from Buffout 4 whenever it tries to load in-game. I tried loading the file in to Photoshop and Paint and neither program can read the file.
I noticed the glow is a little diminished on Quantum, Quarts and Victory variants so I used B.A.E to extract "quartzbottleliquid.bgsm" "victorybottleliquid.bgsm" and "quntumbottleglow.bgsm" from nukaproject - Main.ba2. Then I used Material Editor to open those files, clicked on the "Material" tab and scrolled down (be careful because scrolling can adjust unwanted values, don't scroll on top of numbers or just use the sidebar) until "Emittance Multiplier". I changed it to 2 and it's much better. I also changed the Emittance Color to match the images better. Problem solved
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Does anyone else have this issue or has anyone found a way to fix it?
Thank you!!
No Flashlight
Flashlight on
Did you find a fix?
Couldn't find out what was causing this. Decided to use another mod, and this one is pretty good. https://www.nexusmods.com/fallout4/mods/27633
And this is a fix for F4NV - Neo Classic Nuka Cola, https://www.nexusmods.com/fallout4/mods/70839
Anyone know why DLC nuka works but not vanilla? The Nukaworld ESP is the VERY LAST thing in my plugin list. Very bottom. Highest priority. Downloaded the 4k ESP.
NCRP, even loaded before NukaProject, was causing this issue.
Btw, what mod are you using to display carry weight and caps in the corner, looks nice.
Use FO4EDIT to remove conflicting items(just like DLC3nukaXXX) from Better Cooking Stations - Far Harbor+Nuka World patch
Great job as usual!