Fallout 4

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hellzharvester

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hellzharvester

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9 comments

  1. picassonose
    picassonose
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    The French version of CWSS requires the original mod to use.  I found a google doc with the following reference to the original mod location on BRB Discord server.

    Steve40 mods (Better Cooking Stations, CWSS Redux, Swinging Animated Meat Bags, Better Artillery Signal Flares, Universal Working Bathroom Fixtures, Enhanced Flickering Firelight v2) Authorized rehosting of CWSS 4.01, UWBF 1.8, BCS 2.10 and Swinging Animated Meatbags 1.41 can be found in the BRB Collective Modding Discord’s #fo4-mod-hosting channel (https://discord.gg/DfFYJtt8p4)

    Here is the link to a google doc for mods that were pulled from Nexus. 

    https://docs.google.com/document/d/1Im5Mg-l2btRsYVOjaJa0slrjDcXNvi41J5pHw_Zuwqw/edit

    Great looking mod.  Look forward to using it on next playthrough.
    1. Bernt
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      Thank you for this link, Picas. I was not aware of the extent of migration from the Nexus This is seriously bad. Once I get around to it I'll have to add this link in a sticky on my mods.
    2. picassonose
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      There are some mods from google doc that are on Bethesda which aren't referenced on doc.  Gruffyds Posters and SOT, as well as Easy Homebuilder and Working Double Beds, for example.

      I saw the rumblings from Mod Authors right after the early July news posting, and was worried I would miss out on   I am new to modding (and Fallout 4 really), and spent quite a bit of time in July downloading the mods that I thought I might use for future reference.  As I see Blueprints that I like, I double check requirements and download those.  Thank goodness for the 2TB External drive!

      Sorry for the reason, but glad I could share this information to help people out.
    3. RandyEischer
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      Hilarious to see just how many modders MIA for years suddenly returned just to yank the "masterpieces" they never bothered to keep updated.

      Anyone seen DarthWayne? If you do, be sure to tell him his creature spawner should probably include critters from the DLC...meaning it's been outdated for over 5 years.
    4. hellzharvester
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      You're a heaven send for finding that mod for everyone, thank you. It's sad to see so many good mods disappearing.
    5. hellzharvester
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      No apology needed, I pretty much play only 3 or 4 games but always come back to fo4. Love to build settlement (and slootify my girls lol) All my settlements are pretty mod heavy. My wip sanctuary is far from done, but my pc already lags from all the clutter I have there so far. And one of these days I'll get my starlight settlement up on nexus, hopefully the clutter mods will still be available. It's a pretty sweet distribution hub. Looking like I will need to learn how to create mods too to keep myself happy and keep fo4 going lol.
    6. picassonose
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      I just started a new playthrough this week because I broke my game with some of the elaborate blueprints.    Maybe the warnings about 3000+ items should have given me a hint (lol).  It's helped me be a bit more discerning about which blueprints to choose.  I'm looking forward to using this one when I go to Abernathy.   
  2. Magickingdom
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    The Nexus policy change sure freed up a lot of storage on nexus servers. Appalling how many top quality modelers left nexus. Very sad indeed. Wanted to post some of my transfer settlements, but no one will be able find the needed mods any longer.
    1. hellzharvester
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      Yea, sadly the more I build the more I find when I go to upload a transfer settlement I see the mod is gone. I have over 300 mods saved, almost as many active. Poor poor pc, lol.