Fallout 4
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ItsYaBoyBrandyBoy

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ItsYaBoyBrandyBoy

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19 comments

  1. Sweatysockss
    Sweatysockss
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    if you're playing with "precipitation only" : i think i fond a fix for some rains that aren't radioactive (spring rain, coudy rain, very cloudy rain, misty rain), i managed to solve it with fo4edit by removing the "cloudy" tags in nacx.

    edit : me stoopid, you must do it in brandy's patch because it gets overwritten if you do it only in nacx
    1. roundFeline
      roundFeline
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      late to the party but, do you remember how you did it? 

      Nevermind I figured it out, but thanks for mentioning it!
  2. Hotaninja05
    Hotaninja05
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    Does this work with the base NAC mod and not the Legacy version?
  3. visualsn0w
    visualsn0w
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    how do i make nac x's precipitation weather appear more frequently? im using Summer climate and those weather are super rare... 
    1. discordhaver69
      discordhaver69
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      You could try to ban Some of the sunny and cloudy weathers as to make more room for the rainy ones, you could also just use spring climate.
  4. InfrizzyFrinzi
    InfrizzyFrinzi
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    I'm running into a weird issue because of NAC X
    Every time i put on a gas mask the screen darkens a lot (to the point i can't see anything during the night even with flashlight on, while it's not much noticeable during the day)
    I thought this was an issue with gas masks of the wasteland but after uninstalling it i noticed that it does the same with every mask from the base game, but it does not happen with modded masks (i tried to use a mask from metro gas masks)
    It does not happen with darker nights option disabled but i'd like to keep it on
    Adaptation settings and functional sunglasses setting does not change anything (once i have the mask on the screen is darkened in 3rd person too)
    Does anyone know what should i check in NAC X esp with FO4 edit to solve this?

    EDIT:
    It's caused by Damn Apocalypse radiation module
    The mod page does not mention any modification to the gas masks visuals or overlays but there is an option to disable equipment visuals in the holotape for the radiation module 
    1. DagothBalls
      DagothBalls
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      Nac also adds a vignette.
  5. donngold
    donngold
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    I dont think weathers with 2 flags are counting for the precipitation radiation mode. The weathers that have cloudy and rainy flags dont give the radiation, the fog ones I think are the ones you set to cloudy and rainy
    1. LibertyBull
      LibertyBull
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      You are right on the money; it appears to all be down to the "Cloudy" tag as opposed to it being the combo of cloudy and rainy. I tested this by taking two garunteed radioactive weathers: polluted and sulfer storm which are both rainy and snow tagged. I added cloudy to sulfer and replaced rainy with cloudy and it caused them both to be neutralized and safe. Rainy tagged weathers will work with precipitation mode, snow tagged weathers will work with radioactive only setting, but adding cloudy to any weather makes it non radioactive regardless of other existing tags on that weather. I will make a patch.
  6. SirensTea
    SirensTea
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    Rain doesn't have rads.
  7. capntots
    capntots
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    Spring rain doesn't have any rads. Also some fogs have rads 
  8. Denixerianer
    Denixerianer
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    wonderful thank u
  9. jiveturkey43
    jiveturkey43
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    Do you know anything about making the ice/frost on the gasmasks work when using NAC with Nuclear Winter and Gas Masks of the Wasteland? I would legit kill for a patch that makes it all work properly.

    I'm using the non-legacy/X version of NAC and it seems that the snow weathers are recognized as rain. NPCs comment about it raining during a snowstorm and the only VFX that show up on my gas mask overlay are water droplets instead of frost.

    Or is this all fixed now and I should just update to NAC X, this patch, as well as the Nuclear Winter NAC X patch?
  10. Guido500
    Guido500
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    Thank you for this, works like a charm. I love Gas Masks and NAC-X, and wouldn't play the game without both in my load order, but this issue sure was breaking immersion, so cheers for fixing it. I'm enjoying your YouTube channel as well, keep it up!