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Su6jectSix

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Su6jectSix

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25 comments

  1. xTheRage
    xTheRage
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    • 2 kudos
    PRP compatible?
  2. ShooterMcGavin93
    ShooterMcGavin93
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    too bad the author doesnt update, just keeps crashing. cool looking mod though
  3. xanimeman
    xanimeman
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    AWESOME Mod! XD

    can you release an ESL version?
  4. streetyson
    streetyson
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    If anyone's wondering, trader in the apc is tucked at back of the building, but you still reach her via the property's main gate. She's voiced with a few simple lines (sounds like they're borrowed from Bunker Hill's trader Deb) and she sells a similarly wide range of stuff. This, imho, is the mod's biggest benefit as it gives a practical reason to visit here occasionally after completing the quest! - I hope she's set as essential too.
    Nice mod, thanks. Endorsed.
  5. TeronGore11
    TeronGore11
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    Hi! I tried out your mod, I can't say it enough but you did a wonderful job making his home realistic! :) Does Barney Rook disappears from his bunker after his quest? He disappears from mine. (sorry I'm new to fallout4) 

    Seeing that you made a Salem Militia Vendor I was hoping that you may expand Barney's character more by giving him a longer sidequest through rebuilding the Salem Militia perhaps? and making the center area where there are some wooden stalls between those turrets that Barney wanted you to reactivate, a new settlement that you can use to rebuild the Salem Militia. Sorry for the request, it's just that Bethesda seems to waste the opportunity for the Salem Militia and Barney Rook himself. 
    1. Su6jectSix
      Su6jectSix
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      Barney disappearing is an bug relating to the vanilla game, unfortunately it happens sometimes
      All of that sounds awesome you have a great idea there, unfortunately I don't yet know how to make settlements or script quests ect, I'm more focused on level design. My first thoughts to barneys home was that thought... "Wasted opportunity" Also thanks for the feedback TeronGore11  
    2. TeronGore11
      TeronGore11
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      Does Barney occasionally return if he disappeared or He's gone forever if ever he disappeared? 

      Hey. don't worry take your time! :) it's just a suggestion for future content. "Salem Militia" really sounded like a worthy minor faction within the commonwealth. Thanks for the reply! :D
    3. Su6jectSix
      Su6jectSix
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      Barney Rook | Fallout Wiki | Fandom
      Check out the link ^
      Scroll down to "Bugs" It might help you out
    4. TeronGore11
      TeronGore11
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      Thank you so much! I found the fix there. :D
  6. corpz
    corpz
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    This mod now edits the Intitute's Synth Retention Bureau area? It removes 18 precombined meshes from there for w/e reason.
    1. Su6jectSix
      Su6jectSix
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      XD Thats fantastic... My keyboard fell from my lap while in Ck and I accidently clicked something to do with recombined meshes but yanoo thought meh as it had been a day of challenges... Everything is a learning curve with CK... Is this a major issue, Is there a quick fix or am I going to have to visit the the old backup bank and....
      Also thanks for bringing this to my attention.

      (ISSUE RESOLVED 20/02/2022)
  7. playtimesabertooth
    playtimesabertooth
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    Excellent !
    1. Su6jectSix
      Su6jectSix
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  8. corpz
    corpz
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    This is a neat mod! But where did you move the Guns & Bullets #5 magazine to? I cannot for the life of me find it inside the bunker.
    EDIT: It seems to have fallen through the table and floor... reloading a save made it appear where it should be.
    1. Su6jectSix
      Su6jectSix
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      I don't recall moving it... Barney might have used it for toilet paper... Ill check it out at some point and solve the mystery but thanks for bringing it to my attention :D
  9. timeline67
    timeline67
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    Just tried this out on a game where I hadn't discovered Salem yet. Looks really good- nice work!
    1. Su6jectSix
      Su6jectSix
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      Thanks for the support! :D
  10. dgiebi
    dgiebi
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    Thank you for this mod. I use it in my game and I hope it won´t conflict with Salem expanded. Since I do not use the also required DLCUltraHighResolution pack I have adapted the mod so that this is no longer needed as a master. If desired, I make it available to the author. But should be tested before.
    1. Su6jectSix
      Su6jectSix
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      Thank you, as much as i appreciate the kind gesture, I am trying to solve this issue for my own experience and future reference, Thanks anyway dgiebi
    2. Koolavinein
      Koolavinein
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      I've recently installed BBR, and according to FO4Edit there are no conflicts with Salem Expanded.