Fallout 4

About this mod

DLC Timing allows you to delay the official DLC until you're ready for them. This mod allows you to change the starting conditions for Automatron, Far Harbor, Nuka World and Vault-Tec Workshop independently to suit your playthrough.

Requirements
Permissions and credits
Translations
  • Russian
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Changelogs
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Features

Not Until You're Ready: Delay a DLC from starting until you've reached your desired level. Is level 20 too low to start Automatron? Use the MCM included in this mod to increase it. Or lower the minimum level if you want to start immediately.

Quest Integration: Define a main quest or faction quest that needs to be completed before the DLC is allowed to start. If you don't want to start the DLC until after the main quest, simply set a quest condition in the MCM. Alternatively, you can remove existing quest conditions from DLC such as Far Harbor.

A Matter of Time: An option to begin a DLC after a specified number of in-game days has also been included.

See the Readme File for more information.

Requirements

The Automatron, Far Harbor, Vault-Tec Workshop and Nuka World DLC.

For the MCM you will need F4SE and Mod Configuration Menu. Note: you can also modify mod settings using console commands if you don't want to install F4SE or Mod Configuration Menu.

F.A.Q.

Q. It didn't work!
A. You need to start a new playthrough in order to be able to control DLC startup conditions with this mod, as several script files from the DLC had to be modified. Also keep in mind that other mods such as the unofficial patch may modify the same script files modified by DLC Timing, so make sure DLC Timing comes after these mods in your load order.

Q. When does it check whether it's ready to start a DLC?
A. For most DLC, startup conditions are checked whenever you travel to a new location. For Far Harbor this occurs whenever you travel to a settlement.

Q. Traveling to Quincy Quarries automatically starts the Vault-Tec DLC.
A. The Vault-Tec DLC originally starts on its own when you travel to this location. I can change this in a future update, but for the sake of keeping things as compatible as possible i'm trying to minimize the number of changes that need to be made.

Important

You'll need to start a new game after installing DLC Timing. 

In order to let the player adjust DLC starting requirements, the following script files from the DLC needed to be altered: 

DLC01MQ00Script.pex
DLC04MQ00QuestScript.pex
DLC06MQ01Script.pex
QF_DLC03MQ01ChangeLocationHa_0100215E.pex
dcl03mq00script.pex


If you have any mods installed that also modify these script files, you will need to place DLC Timing below those mods in your load order, otherwise DLC Timing may not work correctly.