@Bisaflor, just found this and it looks super-cool.
Three quick questions:
First, I assume the procedure and headcannon behind this is that I do the "clear the castle" quest, then do the import, and come back a year later to find that raiders have moved in in force?
Second, are the raiders hostile to me on sight? Or is it like Combat Zone Restored where I can walk in and hang out, and as long as I don't start any fights I'm cool?
Third, that's a metric ton of required mods that aren't used by SS2 -- I assume all of them are actually required in order to make it look like your pics?
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just import it after the quest and u r on the safe side
Then gets cleared for refurbishment.
Three quick questions:
First, I assume the procedure and headcannon behind this is that I do the "clear the castle" quest, then do the import, and come back a year later to find that raiders have moved in in force?
Second, are the raiders hostile to me on sight? Or is it like Combat Zone Restored where I can walk in and hang out, and as long as I don't start any fights I'm cool?
Third, that's a metric ton of required mods that aren't used by SS2 -- I assume all of them are actually required in order to make it look like your pics?
second, the "raiders" are just renamed settlers with raider items i gave them
third, at least these mods u should use
Butcher Meat Rack
G2M - Workshop
Homemaker - Expanded Settlements
Improved Shack Bridges
QMan's Craftable Lanterns
Raider Clutter Fences and Walls
Raider Themed Workshop Add-on -BRnB Standalone - Automatron Req.
Window Floor and Roof Boards
No Invisible Guard Posts at The Castle