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Created by

AnotherOne aka RetroPaladin

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GloriousWarrior

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21 comments

  1. TrioxinZero
    TrioxinZero
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    • 12 kudos
    Don't really get it. And there seems to be a lot of confusion from a lot of people here. All of the update files entirely overwrite each other and animations are entirely unchanged from the base R700 mod. As for the TR patch, did you make new reload animations? Or, is that just the file you also need if you're already using TR in order for TR to not lose functionality?

    Could anyone maybe walk me through the files I need, and in what order, to have the Remington 700 in my game as a non-replacer with (potentially?) new TR animations from this mod? To be clear, I already have The Remington 700 original mod working with the generic TR animations from the "official" TR patches. I'm really only after some sick new alternative TR animations from here, if there are any to be found. Because I downloaded all the files from here with this TR patch, and all it adds is the attachment options at the bench. No new animations in sight.
  2. rknowj
    rknowj
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    • 10 kudos
    Works great except the range is over 2000. Not a problem really but I don't have any mods for the hunting rifle.
  3. tim457
    tim457
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    • 24 kudos
    Spawned hunting rifle is not being replaced by the Remington Model 700. Just the animations and at the workbench. 
  4. Kushy58
    Kushy58
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    hi there, if i already have the remington 700 TR patch, do i need your tactical reload patch? And vortex is telling me the update file is redundant, is this correct?

    many thanks
    1. DitzyDez666
      DitzyDez666
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      • 25 kudos
      The Update file is redundant if it's being replaced or if you've just installed over 100 mods at once and it hasn't loaded up the rules yet. 

      As for the TR patch? I...don't know. Very confused about that. And also just came over here wondering about it.
    2. DitzyDez666
      DitzyDez666
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      • 25 kudos
      Otay, I viewed the esps and we need both of them it looks like to me. The Another One TR patch looks like it's just for what this mod adds, whereas the og TR patch is for the og assets.
  5. JJerem
    JJerem
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    Reba 2 isn't an the R700 it's vanilla. however i already had reba 2 before installing this mod so maybe that's why?
  6. zorkjuice69
    zorkjuice69
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    • 0 kudos
    Everything looks good except on long scopes, I'm not seeing an STS effect. Just posting in case there's an easy fix -- I honestly don't want to touch my order because it's not that big of a deal and everything else seems to be working fine!
  7. TRen208
    TRen208
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    • 0 kudos
    Just so I'm clear on it, what is the correct load order for the original mod and this addon? I am using the non-replacer version, but hunting rifle animations and sounds aren't correct, they're the same as the R700 animations/sounds. Was this an error on my part during installation?
  8. CausticFox98
    CausticFox98
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    "Not a Replacer" version alone adds the new attachments without the meshes or textures. But using it alongside the main file has doubles of all attachments 
    1. GloriousWarrior
      GloriousWarrior
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      • 1,063 kudos
      Fixed. Forgot to remove version suffixes from plugin's name. Remove old *_addon.esp file and remove _NR suffix from updated plugin.
  9. LabroLEO
    LabroLEO
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    • 3 kudos
    Do I choose one optional file? They have the same description and Idk if I choose the Non-replacer version, it has the same updates as the other two. I'm confused
  10. 1fastrex
    1fastrex
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    • 1 kudos
    This is a guess, but do to your body of work, you have a hard on for cut down rifles don't you ;)