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o_0

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FalloutFan298

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11 comments

  1. toxedo7
    toxedo7
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    Great mod, i like the dog idea for securtiy and brahim for food.

    Speaking of the dog, when you say assign them after they have spawn, you are telling me to move them to the settlement i want ?

    It's the only option i have because when i try to command them, it says that i can"t command them

    So how can they go green ? :)

    Thanks for your mods
  2. Finzser99
    Finzser99
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    A curious question: When you say mattresses now support 2 people, does that mean 2 people are animated to sleep next to each other one that one mattress?
    1. FalloutFan298
      FalloutFan298
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      yes, the large mattresses can now support 2 people sleeping in them, both in animations and stats... 
    2. ImmortalAbsol
      ImmortalAbsol
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      Two sleep on a single mattress in the agriculture area of Diamond City.
    3. Finzser99
      Finzser99
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      AWESOME!!!!!!
  3. ImmortalAbsol
    ImmortalAbsol
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    I assume this plays nicely with your newer productive settlements mod?
  4. privateer3
    privateer3
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    Very cool, endorsing. I noticed it doesn't do corn and a few other vanilla crops. Does Mutfruit and tatos just fine. 
    1. FalloutFan298
      FalloutFan298
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      yeah you are right. matter of fact when i was creating this mod, i didn't think i would upload it, it was for personal use and i usually only grow mutfruits and tatos (cause they are more useful) but i'll fix the problem in an update soon...
  5. Stormpriest1066
    Stormpriest1066
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    seems to only work on vanilla assets.
    1. ImmortalAbsol
      ImmortalAbsol
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      Great additions;
      -Vanilla non-craftable beds.
      -DLC beds.
       -Cut Vault-Tec Workshop bed.
      -Creation Club beds.

      -Cats and Molerats can use Dog Houses.
  6. ImmortalAbsol
    ImmortalAbsol
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    Is there an engine limitation or can the requirements say: '*Settler Icon* *Settler Icon*' OR '*Settler Icon* 2' on your mattresses and on bunk beds?