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Deathwalker95

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DEATHWALKER95

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11 comments

  1. GlazzyDeer
    GlazzyDeer
    • supporter
    • 11 kudos
    The 115 option was perfect for making it feel like the one from new vegas
  2. PANSINQUESO1945
    PANSINQUESO1945
    • member
    • 0 kudos
    The AMR is crap in the game compared to the other weapons available in the game, it was supposed to be like the NV one (something capable of putting any enemy to sleep with very few shots)
  3. javamonsoon2o2p
    javamonsoon2o2p
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    • 2 kudos
    Thanks for this, because the AMR is way too underpowered 'vanilla'. I'm glad that I was able to pick it up for free, like all of my CC-downloads are.
    Still, I would ask for a middle-of-the-road version of this mod, because between 'vanilla' and your edit I feel that the sweet-spot would be somewhere in the middle.
    1. DEATHWALKER95
      DEATHWALKER95
      • supporter
      • 6 kudos
      Ill make it right now. I was thinking about making multiple versions but wanted feedback before I did
    2. klukovnik
      klukovnik
      • supporter
      • 0 kudos
      You actually don't need this mod (or any similar mod) at all.
      Just open FO4Edit:
      -> select only the .esp of the mod you want to change (in this case anti-material rifle) and let it load
      -> then on the left expand that mode's section and "weapon" section
      -> click on the weapon you want to change
      -> and finally on the right you can change whatever you want for that weapon (dmg, range, etc.)

      This way you can change whatever weapon from whatever mod you want, and you don't need additional mods. Of course reversing these changes requires more work then simply uninstalling mod, but if you know these changes are permanent or you can't find mod that has the exact changes you want (like in your case), using FO4Edit is the most simple way. I've tweaked damage for pretty much every weapon from all of my mods this way for balance :-) 
    3. ShinsFortress
      ShinsFortress
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      • 10 kudos
      Yeah, and if I wanted to dick about with editors I'd go back to DOS 6.22 games.  No thanks, I'm quite happy going click-click-click and getting right back to playing.

      +1 thanks to Deathwalker95 for offering people choice and convenience.
    4. Ko5579
      Ko5579
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      • 0 kudos
      @ Chlastik   
      This info is very helpful. Thank you so much.
    5. evilhippo
      evilhippo
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      • 14 kudos
      "Just open FO4Edit..."

      Thanks but no thanks. You do realise Nexus is a site for mods, right?
    6. Alexzaster
      Alexzaster
      • supporter
      • 0 kudos
      Lol'd  at this
  4. Arkillian2556
    Arkillian2556
    • member
    • 0 kudos
    Would it be possible to add this mod to consoles?
    1. DEATHWALKER95
      DEATHWALKER95
      • supporter
      • 6 kudos
      it is I have to look into it though I have not posted a console mod since the game release and dont remember how haha