Fallout 4

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Sacremas

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Sacremas

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About this mod

Simplifies crafting of misc modifications for Nuka World armors and weapons.

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Simplifies crafting of misc modifications for Nuka World armors and weapons, removing extra required perks beyond the basic crafting perks (Armorer, Blacksmith, Gun Nut or Science). You won't need to max out Rifleman to make the Handmade Rifle semi-auto receivers, and you won't need to pick up Pickpocket to maximize your Operator's armor.

If a modification required one of the regular perks (even if it's Blacksmith on an armor piece) those requirements have been kept, also all Quest requirements have been kept, including Wasteland Warlord. Only modifications to weapons and armor, including the Disciples, Operators and Pack armors, the Handmade Rifle, the Disciple's Blade and the Western Revolver have been modified in this manner, and then only the crafting requirements have been touched, not the weapons or even the modifications themselves, so if you have another mod such as Tactical Reload changing properties of the weapon itself it's fully compatible.

I originally made this because mods that alter perks significantly sometimes can even end up making some of the modifications impossible to make, or just make no logical sense due to the altered function of the perks, such as with Creative Perks Plus. However it will work just fine with the regular perks. Only requirement for this mod is the Nuka World DLC itself.

ESL-tagged ESP file, so it won't consume one of your 256 max plugin slots.

Screenshots have been made with FallUI installed, specifically FallUI Workbench.