Just gave it a try, Spawning the Deathclaw works great. But once all commands have been entered, he kinda just walks in circles forever. I can only order him to go to one specific place before he turns around and goes back to his original spawn location. Any ideas?
It does have uses, It would just be better off with an implementation using the geck, with Script Packages, Affinity, and other things to make sure that It won't attack you and what not.
Yea your completely right I have done some simple modding in skyrim and without skse it was a nightmare! Nothing would work right but at least with Skse you had more freedom! I have high hopes for this mod as soon as the geck comes out and we can get some awesome companion mods with the whole chabang!
Really? This is utilizing the basic console commands. It's like trying to take credit for every time someone uses "showlooksmenu player". The console commands to recruit npcs are not JUST available on YOUR mod. A lot of forums have already shared that information freely.
Amazing how fast your perspective of a person can change. I thought you were a pretty cool modder, but telling people they're stealing your use of basic console commands? Really man?
You can tell that they don't exactly know what they're doing, when they accuse people of stealing basic, and by basic I mean the fundamentals of console code. As for B0TLANNER, nice job on the mod, would be a whole lot better If 2016 would just get here lot faster; can't wait to use the AI Packages System to make my own follower.
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http://www.nexusmods.com/fallout4/mods/471/?
people can just use this one file and not have to download multiple follower...
As for B0TLANNER, nice job on the mod, would be a whole lot better If 2016 would just get here lot faster; can't wait to use the AI Packages System to make my own follower.