Fallout 4
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nightblade097

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nightblade097

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Does it bother you that just by looking at a door or container you know what lock level it is and/or how to open it? Then this is for you!

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It started bothering me that no matter what build I chose for my character, I always knew as soon as I looked at something what lock level it was and would respond with an appropriate line, especially for things where there was a linked terminal or only a key.

How? Did cryosleep give me a 6th sense for the exact wires and connections between a terminal and a door/container AND that some doors/containers could only be opened with a key?

So I changed that. Doors and containers that require a key or terminal will simply be marked Inaccessible, and dialogue has been rerouted to match that.

I also changed the text for other lock levels to just say "Locked", because again, how, just by looking at something, do I know how hard it is to pick/hack?

Don't believe there should be any issues here; been running this in my load order for a few weeks now with no issues. It's a pretty simple set of changes. ESL-flagged of course.

(image credit: Jon Manning)