Fallout 4

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jsnider193 - Ragnarr1313 and REB85

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jsnider193

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75 comments

  1. SnappingTurtle42
    SnappingTurtle42
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    Could you please make them less shiny?
    1. jsnider193
      jsnider193
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      ?? not sure as not shinny in my game at all but will relook and see if something is off
    2. SnappingTurtle42
      SnappingTurtle42
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      Did you look?
    3. jsnider193
      jsnider193
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      yes in my game with setup I have does not appear shinny .... now I can not say 100% it isn't as I have eye issues and wear lenses that take out a lot of the blue so will have a friend look at his end and see if bright with his setup.  Best can do at this point as not seeing the issue myself
    4. SnappingTurtle42
      SnappingTurtle42
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      Any News from your friend about it?
    5. jsnider193
      jsnider193
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      not yet he indicated will check once done with mod working on for release here
    6. SnappingTurtle42
      SnappingTurtle42
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      Ok, That is fine
    7. Ragnarr1313
      Ragnarr1313
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      The speculars are probably too "bright" on the mesh. I reduce the  to -9.30 in GIMP in my mods, so it gets rid of the "shine".





      That is something you can do in your own game to adjust any mod that has textures that you find "too shiny".
    8. jsnider193
      jsnider193
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      if do not have gimp or are unclear on how to do this let us know and will do a patch for u to change as time permits.

      thanx ragnarr
  2. Dreadmorg
    Dreadmorg
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    invisible weapon :*(
    1. jsnider193
      jsnider193
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      ?? loose files did u adjust for this??
    2. Dreadmorg
      Dreadmorg
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      Yes an its not just your mod but a bunch that suddenly went invis for some reason. yes there are some that still work so as far as i know it could be my system or your mods its a 50-50 chance. i already tried a ton of fixes, no go. so dont try an tell me how to fix it i probably already tried it. If you wanna give it a look i just downloaded a mod that wasnt invis so maybe you can check the difference between your mod and it. https://www.nexusmods.com/fallout4/mods/16149?tab=description
    3. jsnider193
      jsnider193
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      i'll try to get into the game to check it out .. last look was about 2 months ago and working OK for me then, have new PC though and win11 so will be entirely diff setup then before.
  3. Exmornth
    Exmornth
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    theyre invisible for me lmao
    1. jsnider193
      jsnider193
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      is your ini for the game set up to use loose files??
  4. dionisiy300
    dionisiy300
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    how I would like this mod to replace either the Deliverer (corvus) or the Western revolver (moses) .... or both together(corvus + moses)
    1. jsnider193
      jsnider193
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      be good but I am not into replacers in this game .. if someone else wants to do then go for it.
  5. Nroxs
    Nroxs
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    It is not in the chemical station, it's a shame.
    1. jsnider193
      jsnider193
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      not sure what indicating .. is the 1911M category not there when open the chem station??  That is where all the weapons are available to be constructed.
    2. Nroxs
      Nroxs
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      I mean that's where the weapon is supposed to be for built? or where can I find it? maybe I missed something, thanks.
    3. jsnider193
      jsnider193
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      when open the chem station for use there should be a category called 1911M .. click on it and will open up and show all the 1911s available to be built.

      Sorry for late reply have been tied up with real world for last couple days.
    4. Nroxs
      Nroxs
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      Thank you very much for the answer, it is not in the chemical station, I suppose it will have something to do with the video game version that I use.
    5. jsnider193
      jsnider193
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      video game version?? can u give more detail as this is a PC only mod.

      If someone wants to convert to another platform we have no problem with them doing so.
    6. Nroxs
      Nroxs
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      I mean the version of pc that I have is delayed to the last one made.
    7. Nroxs
      Nroxs
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      I mean the version of pc that I have is delayed to the last one made.
    8. jsnider193
      jsnider193
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      delayed?? forgive me but not clear what is happening to u with the mod.  
    9. tehdman
      tehdman
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      he's admitting to piracy without saying it out loud. this dude over here actually pirated fallout 4 lmao.
  6. Yamitri2
    Yamitri2
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    Anyone know of any deliverer animation mods that actually work with this gun?
  7. MaerinSilvermorn
    MaerinSilvermorn
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    When you fully upgrade the starter weapon
    1. jsnider193
      jsnider193
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      ??? yes can you help me understand the question so I can help u???
    2. slamminslug
      slamminslug
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      I believe it is a joke
    3. jsnider193
      jsnider193
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      ah OK thanx for input
  8. HydrapulseZero
    HydrapulseZero
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    do you need to do anything special to get this to work? Not seeing it show up at chem station or anything
    1. jsnider193
      jsnider193
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      should not need to do anything ... does the category 1911M show up at the chem station???  if not then there is a problem as that is the recipe category for the weapons
  9. NCRRANGERNEXUS
    NCRRANGERNEXUS
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    What animation set do they use? 
    1. jsnider193
      jsnider193
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      based on Deliverer and the animations used for it.
  10. deleted80852263
    deleted80852263
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    loving the gun but could you make a fully chrome skin for it with a black grip 
    1. jsnider193
      jsnider193
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      will ask reb85 and see if up for it.
    2. deleted80852263
      deleted80852263
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      aww thank you i love the gun its the best 1911 mods ever i dont stop using it :)
    3. jsnider193
      jsnider193
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      nice to hear ... will be a bit before get to this as doing a few other conversions for REB85 at the moment plus my own work in 40K and the Foundry.  If can not wait might check out the deadpool pistol that was posted here .. not black handle but more chrome then ours here.