Double check the instructions to make sure that all steps were followed and that none were missed. If you're seeing all White paints, then you did something incorrectly as the textures I've included are all the Vanilla weapon paints. So at the very least, they should just be duplicated Vanilla paints.
By removing them from your Steam/Steamapps/Common/Fallout 4/ Data folder. You don't want to have them active if you're using this mod. Cut and paste all of the Creation Club Paints you own to somewhere outside of the game data folder for storage.
Any chance for a compatibility patch for use with this and Robco Recon Scope Replacer? It has an optional file with matching paints for the new scope but it's obviously incompatible when pair with this.
I've added it as an optional file. This will override/replace the AORobcoReconScopePaintJobs.esl from the RobCo Recon Scope Replacer - Ultimate Paintjobs Bundle mod. It includes a few patches to work with: No AWKCR, AWKCR, or Loads of Ammo.
That would be considered piracy since the Creation Club mods are paid content. Also, I'm pretty sure that would be a violation of Nexus policy and likely to get your account banned. Which is why I didn't include any of the creation club textures and made this a DIY mod and not plug-n-play.
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can you help me ?