If you want to recover a bit of FPS in the SSAO-enabled version, change: ResolutionScale=0.75 SourceTexturesScale=0.5 to ResolutionScale=0.5 SourceTexturesScale=0.5 SSAO resolution and source texture scale are the #1 FPS drag when SSAO is enabled and it really doesn't need more than half-res.
Also, the ENB has: ILAmount=0.0 ILAmountInterior=0.0 Which means there's no indirect bounces being used which eliminates any usage of basic SSGI. If you want atleast basic SSGI: ILAmount=2.0 ILAmountInterior=2.0
hi, i just installed this and im not seeing any of the shader parameters in the right panel in enb controls, in game. i dont think its active, lastest enb series, i installed Lite, im just not seeing any changes. need alil help on this thanks
It's really subtle. I experimented with ramping up the green and pulling the colors lower but I chose something closer to vanilla. Thanks for giving it a try :)
honestly this may be my favorite ENB ever lol it does exactly what I need it to do by adding all the advanced processing FO4 doesn't normally have while retaining amazing performance and not being overly stylized. Now I can make better use of my reshade presets for all the extra stuff. Thanks for this!
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ResolutionScale=0.75
toSourceTexturesScale=0.5
ResolutionScale=0.5
SSAO resolution and source texture scale are the #1 FPS drag when SSAO is enabled and it really doesn't need more than half-res.SourceTexturesScale=0.5
Also, the ENB has:
ILAmount=0.0
Which means there's no indirect bounces being used which eliminates any usage of basic SSGI. If you want atleast basic SSGI:ILAmountInterior=0.0
ILAmount=2.0
ILAmountInterior=2.0
-edit-
Great work with the shadow boost fix btw. It’s a must have for a smooth gameplay experience (especially downtown).