West-Tek Tactical Optics NVG Functionality Patch v1.1: - Fixed 'all consuming void' bug for WTTO Patches using the most illogical, improbably, and insane way possible (changing a 1 to a 0)
Attention: In light of the recent changes to NexusMods' File Deletion Policy, I regret to inform you that my mods will remain up on Nexus for everyone to download.
I have no intention to follow the misguided recklessness exhibited by other mod authors in the past week, nor do I intend to remove any of my mods from the Nexus, and I will by no means ruin the modding community by following suit and partaking in such irresponsible behaviour detrimental to the modding community even moreso than any of the policy changes. I will not stand with them as I do not share in their delusion.
Spoiler:
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I have no intention of following these self-serving hypocrites who on one hand claim that mods are art, and on the other hand have the audacity to claim that their own mods are somehow 'more' than other mods.
This kind of attitude from the self-proclaimed leaders of this so-called 'Nexodus' makes it plainlyunacceptable for any modder worth their salt, in any conscience to agree with them in any capacity whatsoever.
I will not follow suit and stand in some misguided or selfish folly of false 'solidarity' or 'protest' which would ultimately hurt the modding community more than anything else.
mods aren't art, art is meant to be looked at not used. mods are feasts you cannot eat a feast by yourself you must share it with your friends and communty
For those experiencing issues with the WTTO Patch, please take note that the issue is largely self-correcting and due to an issue with Fallout 4 itself not loading the models at the same time rather than issues with this mod or WTTO.
To fix, you may try the following: 1) Toggle \ Cycle through the modes** (using the hotkey toggle) repeatedly until the problem disappears (my recommended method and works 100% of the time) 2) Wait for some time for the game to be able to load the models 3) Alt-Tab might resolve the issue for some 4) Acquire Schematics and Craft WTTO-Enabled NVGs and Toggle Switch (after acquiring West-Tek Schematics) instead of spawning them in via console
**Yes, the solution is literally turning them off/on until the problem goes away by itself.
Does anyone know why the west-tek optics might not show up in the Chemstation menu? I don't see any conflicts in FO4Edit and I can't for the life of me figure out why they don't show up in the Chem station menu; the NON-WTTO items show up just fine.
I'm more looking for pointers on "what to look at" than a specific answer; I've checked all the obvious things (including FO4 edit, obvs)
*ETA: or the armor bench; I had checked both but wrote poorly.
*ETA2: Is there a quest associated with West-Tek? The NVGs, I mean? I can't remember.
I'm asking the same, the mod says it has an option to enable and disable the hair, but when I'm in the crafting table I get every option but the hair one
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- Fixed 'all consuming void' bug for WTTO Patches using the most illogical, improbably, and insane way possible (changing a 1 to a 0)
In light of the recent changes to NexusMods' File Deletion Policy, I regret to inform you that my mods will remain up on Nexus for everyone to download.
I have no intention to follow the misguided recklessness exhibited by other mod authors in the past week, nor do I intend to remove any of my mods from the Nexus, and I will by no means ruin the modding community by following suit and partaking in such irresponsible behaviour detrimental to the modding community even moreso than any of the policy changes. I will not stand with them as I do not share in their delusion.
This kind of attitude from the self-proclaimed leaders of this so-called 'Nexodus' makes it plainly unacceptable for any modder worth their salt, in any conscience to agree with them in any capacity whatsoever.
I will not follow suit and stand in some misguided or selfish folly of false 'solidarity' or 'protest' which would ultimately hurt the modding community more than anything else.
The world would be a better place if more people had the guts to say this about so many things. Kudos to you.
To fix, you may try the following:
1) Toggle \ Cycle through the modes** (using the hotkey toggle) repeatedly until the problem disappears (my recommended method and works 100% of the time)
2) Wait for some time for the game to be able to load the models
3) Alt-Tab might resolve the issue for some
4) Acquire Schematics and Craft WTTO-Enabled NVGs and Toggle Switch (after acquiring West-Tek Schematics) instead of spawning them in via console
**Yes, the solution is literally turning them off/on until the problem goes away by itself.
I'm more looking for pointers on "what to look at" than a specific answer; I've checked all the obvious things (including FO4 edit, obvs)
*ETA: or the armor bench; I had checked both but wrote poorly.
*ETA2: Is there a quest associated with West-Tek? The NVGs, I mean? I can't remember.
How do you equip something like a gas mask and helmet at the same time?
I realized I was equipping some NVGs from a different mod... my b