This is one of the best city plans and settlements I have ever seen! Great job especially for a settlement most people avoid, this plan makes it a "go to" priority for me. I love how well it fits in with the surrounding area, it really feels like it was meant to be in the game from the beginning.
Keep up the great work, I'm using almost all of your settlement plans now.
I finally gave up trying to do anything with Murkwater and desperately trawled through city plans looking for something that would annoy me the least, and eventually found this. It's absolutely stunning, and the big kid in me can't wait to play in what is far and away the best treehouse ever. (P.S. I just hope there's no unobtanium under the main tree or there's going to be drama)
The Sim Settlements 2.1.2 update has changed the orientation of the Laser Cannon Martial plot. The building has been rotated 180 degrees
To get it position correctly (as per the pictures) you can do the following:
Enter build mode (you will be able to mouse over the plot to see its position)
open the console, and click on the plot beneath the front corner of the stairs where the highest support is (the plot has a lot of mist objects that will be click on first for most other areas of the plot)
Type the following and into the console and press enter (without quote marks) 'modangle z 180' then 'modangle z 0'
exit the console and check the plot has been rotated by mousing over it (if it hasn't re-enter console 'modangle z -180' 'modangle z 0' to put what every you did have selected back into its original position, then try clicking on the plot again and repeat the previous steps)
Exit build mode and refresh the plot
Re-enter build mode and move the ASAM to a convenient location (if you refresh this step will need to be repeated)
With how radiation works in the Fallout universe and the weird Lovecraftian quirks too, I wouldn't be surprised if trees like that would grow to fantastical sizes lol
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Looks amazing! Wrong game or not, I'm gonna download haha!
Thanks and enjoy!
Keep up the great work, I'm using almost all of your settlement plans now.
Thanks for the post!
Karvoc's plan for this settlement included a huge nuke the children would worship.
(P.S. I just hope there's no unobtanium under the main tree or there's going to be drama)
Some say,
that at night,
if you look really long,
you may catch a glimpse of mysterious tall blue humanoids...
The building has been rotated 180 degrees
To get it position correctly (as per the pictures) you can do the following:
mutated animals are abound, so just a few mutated plants here
LOL, this is such a magical build. It makes me think of Kelethin. Only those who know, will know.
I am going to have to try this out on my test save just to run around in it and then if my FPS doesn't flatline, I'll use it!
Awesome build Gav, really inspired.
It was all just about my imagination and seeing if I could make it so
It started as a 'can I actually do it' project.