About this mod
I hate how your character is always pointing his gun foward 100% of the time in First Person, it's not immersive. Now your character will have their guns downed when not firing it.
- Requirements
- Permissions and credits
- Donations
Description:
I hate how your character is always pointing his gun foward 100% of the time in First Person, it's not immersive. Now your character will have their guns downed when not firing it. It's a simple animation sweep, for now...
Feel free to comment any suggeestions/bugs
Guys Please, don't ask for a delay or a button for lowering weapons, not possible yet.
I'm trying to improve the mod without CK and i have to confess, it is really hard! But i can do everything you want in minutes after the CK release :)
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Plans:
- Add a delay before lowering your weapon after shooting.
- Add a Button to manual lower your weapon
- Stay with your weapon up 100% of the time during combat
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Changelog:
- 1.1
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Tip:
I Suggest you to disable the aim zoom for a better experience! You don't have cyborg eyes to zoom while using the Iron Sights.
Open fallout4.ini and add this after everything:
[Camera]
f1rdPersonAimFOV=XX.0000
f3rdPersonAimFOV=XX.0000
Where XX is your current FOV.
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MANUAL INSTALLATION
1)
- Extract the meshes folder to the fallout 4 data folder:
..\steamapps\common\Fallout 4\Data
2)
To have the game read loose files you need to change a line in the Fallout4.ini
(You don't need to do this step if you already done so with another animation mod)
- Located here:
...\Documents\My Games\Fallout4
- Find this line:
sResourceDataDirsFinal=STRINGS\
- add "MESHES\" to the end of the line, something like this:
sResourceDataDirsFinal=STRINGS\, MESHES\
i suggest you to change "fallout4.ini" to Read Only as the games refreshes this file often.