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DefenestratedKoala

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DefenestratedKoala

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102 comments

  1. DefenestratedKoala
    DefenestratedKoala
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    Sticky
    The New update is out! Please report any bugs and let me know if I should adjust the replacer sights spawns. As it is now, I've reduced the possible sights down to ones that, in my opinion, look fitting for the R91 rifle.

    Added in a Combat Rifle replacer option.

    Added a loose file update for a "Version 2 R91 Handguard". It's an optional update, as I was trying to fix the overall scale and proportions of the hand guard.

    Added a loose file update for a "Version 3 R91 Handguard". It's an optional update, as I was trying to fix the metal portions of the R91 Handguard. Fixed the Version 3 Handguard. Apologies for the minor mesh error in the original upload, 3DSMax and my laptop do not get along. Learned my lesson and will only do mesh work from the dekstop.
  2. TerrorTaylor21
    TerrorTaylor21
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    best R91 design I've seen only issue I have with the other HK mod is the characters holding it by the magazine rather than the front hand stock. Do you know if there's an option to placement of the hand?
  3. TK99
    TK99
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    Would be nice if this could replace the Laser Musket or as a straight up modern weapons replacer pak, so we can replace pipe weapons ect.
  4. VixiegenIdk
    VixiegenIdk
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    hey, i use a mod that rechambers the combat rifle to 5.56 instead of .45, would it work with it or would it break the mod?
    1. TransbianKat
      TransbianKat
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      it won't work, because theyll both need to replace the same file and conflict. if you know how to use xedit you can change the ammo type
  5. Noomi
    Noomi
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    Base required r91 mod has been removed from Nexus.

    Edit. sorry wrong mod!
  6. Demandred1957
    Demandred1957
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    She's got a nice sound to her... Got my first one off a raider in the Museum of Freedom.
    already had a short scope on it, and it seems to be spot on accurate!
    The Overseers Guardian may become my standard carry again now that it will be a R91.
    Thanks!
  7. Benyben
    Benyben
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    I love this mod. But weirdly it appears pink to me and I don't why it does that. Could someone please help me with that.
    1. JayrMax2
      JayrMax2
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      u need the original mod. https://www.nexusmods.com/fallout4/mods/51754?tab=files
    2. EpicKaiGuy
      EpicKaiGuy
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      I'm having the same issue and I have the original mod - does the texture on the sights not play nice with ENB? 
    3. Anonymous24011
      Anonymous24011
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      I'm pretty late to this, but I'm pretty sure pink sights is a problem with AMD graphics cards. There's likely a patch somewhere on the nexus for it
  8. boymeetsmini
    boymeetsmini
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    Love your replacer, works flawlessly with my heavy modlist :)

    I'm testing a 5.56 patch I made to your Combat Rifle replacer ESP.  So far it chambers the weapon correctly and spawn NPCs with 5.56 ammo, but will do a full playthrough to ensure there's no LL issues.

    If you are interested in posting a 5.56 version of the replacer, let me know.  Thanks!
    1. wefk89qy
      wefk89qy
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      Have you finished the patch?
    2. TacomeatFootwear
      TacomeatFootwear
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      Any updates???
    3. worthiestnobody
      worthiestnobody
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      im interested in a rechamber mod if you could post one for this?
  9. wefk89qy
    wefk89qy
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    Can you make it shoot .556 rounds or .308 rounds?
  10. Leifreon
    Leifreon
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    Noticed that the esp reverts the ammunition back to .45. Not a hard fix in xEdit but maybe an optional file that changes it to .308 like an actual HK or 5.56 like the lore version of the rifle would be nice for the less mod savy
    1. bx2700
      bx2700
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      How did you do it
    2. TestAc121
      TestAc121
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      I would also like to know how you did this, I assume under DNAM-DATA - Ammo change it from Ammo45Caliber ".45 Round" [AMMO:0001F66A] to Ammo556 "5.56 Round" [AMMO:0001F278] and DNAM-DATA - LNAM-NPC Add Ammo List from LL_Ammo_CombatRifle [LVLI:000E0303] to either LL_Ammo_Assaultrifle [LVLI:0018ABDE] or LL_Ammo_556 [LVLI:00067385] or LL_Ammo_556_75 [LVLI:0022B61E]?(Which one is the correct one? I assume it's LL_Ammo_556 [LVLI:00067385].) So the NPC can spawn with 5.56 ammo? I'm really not sure how to work with xEdit but I assume that's what you need to do base on what I was able to understand online and with some videos I watch about xEdit.
  11. CooperPF
    CooperPF
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    I don't know if the Replacer is working correctly for me, because the stores still sell the old model and when I spawn using the console it also uses the old model
    1. CooperPF
      CooperPF
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      Yeah the replacer doesnt work for me

      Fixed, loot wasnt sorting correctly