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Created by

AnotherOne aka RetroPaladin

Uploaded by

GloriousWarrior

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16 comments

  1. malicious
    malicious
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    • 12 kudos
    Is this supposed to overwrite the esp from TrophiHunter's mod? The original mod (on trophihunters webpage) is named P99.esp, but the one provided by this mod is called WaltherP99.esp. If we use both, it looks like it will add both to the leveled lists.
    1. CooperChurch669
      CooperChurch669
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      • 11 kudos
      Disable the original ESP
  2. Shiny428
    Shiny428
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    • 0 kudos
    I'm hoping to get some tech support with this. I downloaded this mod and had two P99's stacked on top of each other, so I looked at the comments and disabled the .esp of the original file, which fixed my problem (no gun models stacking/clipping inside of each other, and proper anims, yay!), but I have no textures. I moved the texture file from the original mod into the new one and that didn't do anything. Advice? It's a really solid looking set of animations.

    Edit: Never try to ask for help without trying everything yourself first :P (...and maybe read mod descriptions, lol) Downloading the loose files solved my issues. Great textures and great animations!
  3. DitzyDez666
    DitzyDez666
    • member
    • 25 kudos
    Iz right here now by the way. And thanks a million for this mod! Well done! I couldn't find a TR patch for it so can't use it yet myself, but good luck!
  4. NY2theC
    NY2theC
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    • 11 kudos
    How would I go about using this mod, if all I wanted from it was the animations, and explicitly remove the LL integration? I'm using the P99 to replace Deliverer, so I don't want it spawning in the wild.
  5. euph
    euph
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    • 31 kudos
    Warning: This mod is useless to those who don't already have the Walther P99. TrophiHunter took down all his mods due to the changes in the site.
    1. Kazz7420
      Kazz7420
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      • 5 kudos
      He did reupload the mods to his website though, so no need to worry about it.

      https://www.trophihunter.com/fallout4-mods
  6. trev95port
    trev95port
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    Weird question but, if you use a replacer mod for the glock would this mod be what replaces the glock?
  7. lbw44white1996
    lbw44white1996
    • member
    • 5 kudos
    Couldn't use the amazing mod normally. :(
    Without texture and model when I have the gun.
    I'm sure I delete the original mod and clean my save.
    Is this my fault?
    1. irgendeinuser
      irgendeinuser
      • member
      • 0 kudos
      If I delete the original mod, the new one does not have textures for me as well. And that is, because... this one does not include the texture files needed. xD

      Edit: Even when it would be compatible, this mod lacks some features of the original mod, as some sounds and the leveled list integration. I don't recommend it.
    2. CrypticRandom
      CrypticRandom
      • member
      • 0 kudos
      You have to disable/delete the ESP from the original mod. Having both at the same time causes the model/animation issues.
  8. Deadblot2
    Deadblot2
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    • 386 kudos
    I would love to learn how to do this. There are so many guns that I want FX's weapon animations to work with
    1. Harp68
      Harp68
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      • 1 kudos
      I second that notion.
  9. MuteRath
    MuteRath
    • supporter
    • 2 kudos
    Any way to get some pick at them? A video or showcase? Dunno
    1. TheMercsAssassin
      TheMercsAssassin
      • supporter
      • 72 kudos
      They're the exact same animations in the Glock19x mod. Just look at the vids of that mod in action and you'll know exactly what to expect. They're amazing, easily the best pistol animations ever made for a Fallout 4 mod. 
  10. HeyThereScavver
    HeyThereScavver
    • member
    • 0 kudos
    always appreciate these reanimations mods they really breathe new life into these weapons thanks man