Fallout 4
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Th3RubyBlad3

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Th3RubyBlad3

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  1. Th3RubyBlad3
    Th3RubyBlad3
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    Mod I used for the artillery barrage in the preview video:
    Configurable Artillery: https://www.nexusmods.com/fallout4/mods/44511
    Please Endorse the mod if you liked it :D
  2. DonnyGrob
    DonnyGrob
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    Now I can finally trommelfeuer without going blind
  3. amirullahizzan
    amirullahizzan
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    does this remove the flashbang effect ? (white screen on explosion)
  4. william09703
    william09703
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    I'm using Configurable Artillery, but wow how did you make the barrage so long and big area? willing to share how to adjust the values for that?
    1. LynBreonna666
      LynBreonna666
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      Don't try making the bursts too fast. In fact I had raise them from the default by like 4x and it's still pretty fast. But go down to the VERY LAST option at the bottom of CA's MCM and turn that up to 100 or 200, or 900. Be advised, walk away, and come back way later, and all the bombs drop...all at once... 

      So it's cool to have the last radius option turned up to about 1000 to bomb a large area. 
    2. william09703
      william09703
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      got it, I will go to test it
  5. AlexTheLion0900
    AlexTheLion0900
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    Exactly what I was looking for, thanks.
  6. Pyromanis115
    Pyromanis115
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    My man how are you getting such a huge artillery barrage? 
    1. Th3RubyBlad3
      Th3RubyBlad3
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    2. Pyromanis115
      Pyromanis115
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      Thanks a lot for answering. Downloaded your mod and endorsed.
  7. Ragnarok101
    Ragnarok101
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    I shall be taking this and using Fo4edit to conglomerate it with numerous other artillery-altering mods, none of which provide a lack of eye-searing brightness to the impact of explosives.
    1. Th3RubyBlad3
      Th3RubyBlad3
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      Haha it's a combination of imagespace modifier(which controls the awful eye adaptation "darken" effect) and the lighting of the explosion itself. These changes can be applied to every explosions in the game.