Don't try making the bursts too fast. In fact I had raise them from the default by like 4x and it's still pretty fast. But go down to the VERY LAST option at the bottom of CA's MCM and turn that up to 100 or 200, or 900. Be advised, walk away, and come back way later, and all the bombs drop...all at once...
So it's cool to have the last radius option turned up to about 1000 to bomb a large area.
I shall be taking this and using Fo4edit to conglomerate it with numerous other artillery-altering mods, none of which provide a lack of eye-searing brightness to the impact of explosives.
Haha it's a combination of imagespace modifier(which controls the awful eye adaptation "darken" effect) and the lighting of the explosion itself. These changes can be applied to every explosions in the game.
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Configurable Artillery: https://www.nexusmods.com/fallout4/mods/44511
Please Endorse the mod if you liked it :D
So it's cool to have the last radius option turned up to about 1000 to bomb a large area.