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BlandSauce

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8 comments

  1. Infernodabest
    Infernodabest
    • member
    • 0 kudos
    When i try to add a mod to a Pistol it will only come up with what you can use in vanilla
    1. Infernodabest
      Infernodabest
      • member
      • 0 kudos
      Im sorry my mistake i figured it out
  2. Rafsanpantho
    Rafsanpantho
    • member
    • 1 kudos
    Can anyone tell me how to disable the "AnyWeaponAnyMod" mod?
  3. bunni1ily
    bunni1ily
    • supporter
    • 8 kudos
    Wow thanks a ton!
  4. Kpoda15
    Kpoda15
    • member
    • 2 kudos
    good thanks, is there a way to prevent the name changing when modding weapons and armors?
    1. BlandSauce
      BlandSauce
      • premium
      • 22 kudos
      I'm not sure what you mean. Are you talking about the changes to the weapon's name (or armor's) when you add different mods? Like "Long" "High-Speed" "Bayoneted" and such? As in, you ant every 10mm pistol to be "10mm Pistol"? Because my mod currently doesn't touch that.
      I haven't seen where that's set in the files yet. It should be possible, but I see some potential weirdness when it comes to weapons that change from "pistol" to "rifle". I'll look into it for another mod.

      The easy way to prevent that is if you give the weapon a custom name during crafting, it will stay that no matter the changes to the weapon.

      If that's what you were asking, I hope I answered you question. If not, I'll need some clarification.
    2. Kpoda15
      Kpoda15
      • member
      • 2 kudos
      yes this is what I meant, I'll try giving items custom name before modding them, thanks for the idea
  5. deleted768840
    deleted768840
    • account closed
    • 6 kudos
    Thanks.