12 comments

  1. teresatiger
    teresatiger
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    Just realized I'm using this one too. Very nice!
  2. SimbaTina
    SimbaTina
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    I got stuck because the mod is looking for the item #382 Addictol [##0459c5] - is it a NG problem or do I get a second chance?
    1. Ondrea
      Ondrea
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      What a strange thing to occur.  I can't imagine what they would have changed in the update to make that happen.  Any mods you are using the modifies the drugs maybe?  I'm still on the old FO4 version, so I just did a quick import and I see some Addictol and a couple other med items in the clinic.  What I can try to do hopefully tomorrow is remove the meds and upload another blueprint without them to see if that helps.  But that's really strange for sure.
    2. Ondrea
      Ondrea
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      Loaded the blueprint in my game and removed the Addictol as well as all other meds and loose item decorations, and created a new blueprint, which I added as an optional file.
  3. picassonose
    picassonose
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    I just discovered your blueprints.  I am using your Graygarden, Abernathy and Nordhagen.  I'm about to start a new playthrough with a new computer.  I expect I'll be using  more of them.  With other blueprints, I find myself continuing to add the "required" mods, and my load order grows exponentially.  Your vanilla builds are exactly what I need.  

    Thanks for sharing.  Greatly appreciated.

    1. Ondrea
      Ondrea
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      Thank you for your kind comment.  You're very welcome.
  4. ElsnerMichael
    ElsnerMichael
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    Very nicely done. I think this is the best redux of any settlement I've seen yet. I've seen and used a bunch; and Graygarden isn't an easy place to build either. My game (version 1.9) won't run Sim Settlements, so I can't use this; but it is beautiful.
    1. Ondrea
      Ondrea
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      Appreciate that.  You don't need Sim Settlements for this, just Transfer Settlements.  I don't use Sim Settlements.  All game versions of Transfer Settlements are kept in the optional files.  The only thing that has happened for me when using a blueprint that was made on a different version of Transfer Settlements is that the power didn't connect.  So you may just have to connect all the power lines.
  5. gramus100
    gramus100
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    I really enjoy using your settlements - the layouts, atmosphere & use of space are so well done - thank you.
    1. Ondrea
      Ondrea
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      Glad you are enjoying them and thank you as well for the nice compliment.
  6. Fyrcynn
    Fyrcynn
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    Lovely place. Finally someone who doesn't make blueprints that require so many mods they make up an entire load order all on ther own.
    1. Ondrea
      Ondrea
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      Heh, yeah some do require a lot of mods.  For me, I have a more stable game when I stick with vanilla.  I might use a mod here and there to change things around in my own game, but there's plenty vanilla game assets to build with.