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4estGimpUploaded by
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Activity logs
This page was last updated on 27 January 2024, 5:04PM
- Changelogs
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Version 3.2
- No Functional change from V 3.1 . The two ESP for LL injections were simply absorbed into the main ESP - 4estGimp - RO1 Raider Buff - Vanilla Weapon Injection.esp and 4estGimp - RO1 Melee Injection.esp
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Version 3.1
- Update only needed for those using Complex Sorter or the 3-Pack of built-in A Bundle of Tape Weapons. Fixed FOMOD for installation. Was not installing folders for the Complex Sorter .ini or the Bundle of Tape 3-Pack.
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Version 3.0
- - A large amount of Weapon Leveled List updates were implemented. Details are in an article. A FOMOD installer is now used. See main page for more information.
- DaltonTheWarlock - Made New GO files for the FlightCap and Jason Mask. He also fixed the textures around the shoestring bow for the Danger and Bad-Ass Looted Railroad Armored Coats.
- Gave the Meat Cleaver the description - "He just hacks, wacks, choppin' that meat"
- Gave the Meat Cleaver Fast Melee Speed
- Fixed Epic keyword on Random Handmade Revolver Epic weapon combo
- Changed Handmade Revolver weapon LL keywords from "revolver" types to if_temp_Pistol and if_tmp_RifleSemi-Auto
- Re-balanced Handmade Revolver mod collections
- Rebuild Handmade Revolver WEAP combinations for epic versions
- Handmade Revolvers given chance for Epic - more spawns
- Improvements to Chainsaw Leveled Lists and mod combinations.
- Leveled Chainsaw Mod collection for Chains
- Created an SMG LVLI - for crude blowback
- Added SMG weapon and SMG epic weapon combinations to crude blowback
- Updated Chainsaw naming and tagging rules
- Releveled Mod collections for Handmade Revolver for more variety better spawn levels.
- Fixed Armo settings for Vanilla and Junkyard Dog armors. Both medium and heavy armors work now.
- See my Bundle of Tape Edit for other fixes to the Concrete Sledge, Handmade Revolver, and Crude Blowback.
- Magazine numbers will now show correctly
- - A large amount of Weapon Leveled List updates were implemented. Details are in an article. A FOMOD installer is now used. See main page for more information.
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Version 2.1
- - Leveled list which create piecemeal headwear were slightly reworked to prevent conflicts with slot 46-headband and to better incorporate neck wear and bandanas without slot 50-neck conflicts.
- Set all earrings to slot 58 to prevent slot 46 Conflicts with helmets or gasmasks.
- Removed Armor_DCGuard_Helmet01 "DC Guard Helm" [ARMO:000AF0F6] from LL_Armor_Dreadnaught_Helmet01 [LVLI:7101404A] due to possible slot 46 conflicts.
- Added Armor_DCGuard_Helmet01 "DC Guard Helm" [ARMO:000AF0F6] to LL_Armor_Raider_RO1_Slot46Helmets [LVLI:7103AA34]
- Removed both Smiley and Death's Head Masks from LL_Mask_FullFace_UnderHelmet-RaiderOverhaul [LVLI:71014064] due to possible slot 31 Conflicts.
- Removed Crimsom Rebreather from Necklace LL and moved to masks
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- Increased Bandana spawn rate from 50% none to 25% none.
- Reduced Underhelmet sack hood mask LL quantities to 1 each for the vanilla masks.
- Updated Icon tagging for newly added items
- Removed CrimsomNecklace_RO1 from the Complex Sorter tagging ini line for earrings
- Set Underarmor biped slots on:
- - Iconoclast Suit
- - Utility COveralls
- - Firestarter Harness (legs only)
- - Skeleton COstume
- - Tar Walker Outfit
- - S.C.R.A.M. Suit
- - Tribal Jumpsuit
- - Bloodsoaked Long Johns
- - Clan Leathers
- - Danger Looted RailRoad Armor Coat
- - Bad Ass Looted RailRoad Armor Coat
- - Tank Operator Outfit
- - Prison Jumpsuit
- Restored Railroad Armored Coat Arm, leg, and torso biped slots to [A] Armor
- Added Underarmor slots [U] to the non-armored slots of The Forged armors
- Reset mesh on Raider Black Suit to vanilla for CBBE users.
- Removed Three outfits from LL_Armor_Raider_Underwear-Boss and moved them to another LL for Full Outfits.
- - Railroad Armored Coat
- - Cage Armor
- - Spike Armor
- - Leveled list which create piecemeal headwear were slightly reworked to prevent conflicts with slot 46-headband and to better incorporate neck wear and bandanas without slot 50-neck conflicts.
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Version 2.0
- A large writeup of v 2.0 is on the main page. This might be moved to an article later.
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Version 1.6
- Incorporated Smaulfrey's fix for the Bullets and Bones gasmask.
Slight rebuild of of the Underwear/Underarmor LL.
WAS: LL_Armor_Raider_Underwear [LVLI:0008212C] had only 2 nested LLs.
LL_Armor_Raider_Underwear-RaiderOverhaul [LVLI:7300EF0C]
LL_Armor_Raider_Underwear-Vanilla [LVLI:73014032
IS: Extracted contents of LL_Armor_Raider_Underwear-RaiderOverhaul and LL_Armor_Raider_Underwear-Vanilla into LL_Armor_Raider_Underwear. Then removed both nested LLs from LL_Armor_Raider_Underwear . The 2 custom LLs are now orphaned. This was done to allow other mods to inject into LL_Armor_Raider_Underwear without taking 1/3 of the spawns.
LLI_Armor_Raider_Regular_New - put back into RO with a more diversified RO Full Headwear entry.
Underarmor slots for Torso, Legs and Arms added to:
- Tattered Field Jacket
- Drifter Outfit
- Cage Armor
- Spike Armor
- Hazmat and Damaged Hazmat
- Forged Armors
Update to installation instruction PDF.
Complex Sorting .ini updated to tag Forged Despot armors as fire. FIRE! ... FIRE!
- Incorporated Smaulfrey's fix for the Bullets and Bones gasmask.
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Version 1.5
- - Utility Coveralls and Prison Jumpsuit Moved FROM LL_Armor_Raider_Underwear-Restored TO LL_Armor_Raider_Underwear-RaiderOverhaul.
- LL_Armor_Raider_Underwear-Restored orphaned.
- Now Raider Underwear will have have a 50/50 chance to spawn from 5 Vanilla items or 7 Raider Overhaul items.
- - Utility Coveralls and Prison Jumpsuit Moved FROM LL_Armor_Raider_Underwear-Restored TO LL_Armor_Raider_Underwear-RaiderOverhaul.
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Version 1.4
- - Optimized the filtering rules for faster processing of the complex sorter .ini
- Retiring 4estGimp - RO.One.PA_INNR.esp since dn_PowerArmro_RO1 was created and is conflict free.
Instruction PDF
- - Updated photo of the bottom of my Load Order.
- - Retiring 4estGimp - RO.One.PA_INNR.esp since dn_PowerArmro_RO1 was created and is conflict free.
- - Updated photo of the bottom of my Load Order.
- - Added Oppressor Dog armor to optional installations.
- - Updated photo of the Raider Section in my Load Order.
- - Updated photos for Complex Sorter ECO patch settings.
- - Optimized the filtering rules for faster processing of the complex sorter .ini
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Version 1.3
- - Swapped new FIS GasMask tag to FullGasMask. Full-face masks now once again using a full-face icon.
- Raider painted facemasks tagged as 1/2 gas masks since they have a damage rating.
- Tagging updated for Underhelmet Full Masks.
- - Swapped new FIS GasMask tag to FullGasMask. Full-face masks now once again using a full-face icon.
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Version 1.2
- Updated instruction file for Installing ECO high and ECO INNR low - 2 parts now.
Re-implemented 4estGimp - RO_One_PA_INNR.esp . Some minor INNR adjustments.
READ the full installation PDF.
- Updated instruction file for Installing ECO high and ECO INNR low - 2 parts now.
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Version .98
- Added Handmade Revolver Sound Overhaul by JokingmaN
Vulthursil - New models for sickle and scythe plus mesh updates to make the Sack Hood more constrictive and claustrophobic.
Removed Sack Hood with Straps from UnderHelmet LL.
- Added Handmade Revolver Sound Overhaul by JokingmaN
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- Author's activity
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January 2024
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27 Jan 2024, 5:04PM | Action by: 4estGimp
Mod edited
'Version 3.0 Leveled List Injections'
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25 Jan 2024, 12:49AM | Action by: 4estGimp
File added
'4estGimp - RO1 No Varied Raiders Face Mod [version 3.2]'
December 2023
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31 Dec 2023, 7:27PM | Action by: 4estGimp
Attribute change
'Description changed.'
April 2023
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10 Apr 2023, 1:55AM | Action by: 4estGimp
Mod edited
'Version 3.0 Leveled List Injections'
March 2023
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04 Mar 2023, 8:58PM | Action by: 4estGimp
File added
'RO One Installation [version 1.7]'
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04 Mar 2023, 8:15PM | Action by: 4estGimp
Attribute change
'Description changed.'
January 2023
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12 Jan 2023, 5:00AM | Action by: 4estGimp
Attribute change
'file visible to the public'
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12 Jan 2023, 12:48AM | Action by: 4estGimp
File added
'4estGimp - Raider Overhaul One [version 3.2]'
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12 Jan 2023, 12:18AM | Action by: 4estGimp
Changelog added
'Change log added for version 3.2'
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12 Jan 2023, 12:15AM | Action by: 4estGimp
Changelog added
'Change log added for version 3.2'
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12 Jan 2023, 12:12AM | Action by: 4estGimp
Attribute change
'file hidden from public viewing'
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11 Jan 2023, 2:36AM | Action by: 4estGimp
Attribute change
'file visible to the public'
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11 Jan 2023, 2:34AM | Action by: 4estGimp
File added
'4estGimp - Raider Overhaul One [version 3.1]'
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11 Jan 2023, 2:17AM | Action by: 4estGimp
Changelog added
'Change log added for version 3.1'
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11 Jan 2023, 2:15AM | Action by: 4estGimp
Attribute change
'file hidden from public viewing'
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11 Jan 2023, 2:14AM | Action by: 4estGimp
Attribute change
'file hidden from public viewing'
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10 Jan 2023, 5:24AM | Action by: 4estGimp
Attribute change
'file visible to the public'
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10 Jan 2023, 5:22AM | Action by: 4estGimp
File added
'4estGimp - Raider Overhaul One [version 3.0]'
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10 Jan 2023, 5:04AM | Action by: 4estGimp
Changelog added
'Change log added for version 3.0'
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10 Jan 2023, 5:04AM | Action by: 4estGimp
Attribute change
'Description changed.'
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- Mod page activity
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May 2024
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10 May 2024, 11:50AM | Action by: SkyVision2
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