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This fix will make the pauldrons on the Advanced Power Armor by 3nikhey move with the torso rather than the arms. This greatly reduces the clipping problems during animations like walking or sprinting and avoids weird stuff when holding certain weapons.
I've done this by swapping the bone assigned to the pauldron meshes to a bone in the torso.
I've also provided optional texture replacements for the black enclave paint because I noticed it looked weird and blotchy under certain lighting conditions.
Install: Place the "Meshes" folder into "Fallout 4/Data" for the arm fixes. Place the "Textures" folder there too for the texture fixes.
Bugs: There will still be some clipping, occasionally the power armor frame will poke through the upper arm piece during certain animations. This was not visible before because the pauldron would move to cover it. I've made minor adjustments to minimize the clipping as much as possible.
Sometimes when you first install this mod the armor's animations will look really messed up. Save/Reloading the game fixes it usually.
I'll try to fix other bugs when they come up but I'm a really noob modder, so no promises.