uh...I can't craft explosive slugs, it shows I lack "oil" in this particular recipe although I have a lot of it and it shows on every other recipe. Only explosive slugs shows "oil: 0/3" is that a different oil or a bug ? thx
Small observation, if you find the shotgun too op and you are downloading the patch, it won't work. The main file's extension is .esp while the patch's is an .esl; this means that the patch is going to be forcefully loaded before it's master, the esp.
I will suggest you try the leveled list tweak that the author of the mod suggest. I find it fixes the OPness of the gun at early levels much better than to nerf the gun to the point it useless at later levels.
When will u devs understand that most of us players if not all doesn't like force leveled listing. We like to have options dude, OPTIONS. No one likes getting their ass blown up by mini nukes with every corner we turn
When will you mod users learn to open the file in FO4edit and change it to your liking instead of being an ass to a modder who gave you cool stuff for free.
nah man leveled list weapons are awesome, i love getting blown my mini nukes and some other stuff, makes game harder, vanilla game is disgustingly easy
does this mod add all the things that the mod ''Standalone Pipe Shotgun'' has? because i have both installed. https://www.nexusmods.com/fallout4/mods/11274/?
I know it's been a year but for anyone else considering the mod yes it is infact. for some reason it doesn't get the full 25/50/75/100 bonuses but it is boosted. read the description it's not really mentioned anywhere and I had to test for myself but ye
These weapons fit the game so well. Perhaps a little too well, since everyone and their grandmother is using them. Wish there was an option to make them uncommon or limit them to certain factions (eg: raiders). Unless you want these weapons (the shotguns especially) to be as abundant as the vanilla pipe weapons, get the nolevellist version, or adjust it to your liking.
I just lost an hour of progress in survival after getting stunned by an energy launcher, followed by that whoosh of impending doom as I helplessly laid there....I'm not even mad.
This has quickly become one of my favorite weapons. It just looks so good. Although the paint jobs are tied to the receivers, they do fit the receivers they're given.
The American flag one would have worked for Minutemen leveled lists. Shame that specific one wasn't added for MM.
148 comments
Only explosive slugs shows "oil: 0/3" is that a different oil or a bug ? thx
I will suggest you try the leveled list tweak that the author of the mod suggest. I find it fixes the OPness of the gun at early levels much better than to nerf the gun to the point it useless at later levels.
Option 2: Live with it, it's free after all.
Option 3: Go in FO4Edit, and remove the "quest" tab.
There, I just granted you 3 whole options, and im not even a mod maker. :O
https://www.nexusmods.com/fallout4/mods/11274/?
Is this weapon affected by the demolitions expert perk?
Thanks in advnace
I just lost an hour of progress in survival after getting stunned by an energy launcher, followed by that whoosh of impending doom as I helplessly laid there....I'm not even mad.
Endorsed.
The American flag one would have worked for Minutemen leveled lists. Shame that specific one wasn't added for MM.