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Added a "Ignore Perk Requirements" setting (enabled by default). If disabled, the SESAME becomes a bit less cheaty, and can only unlock objects which you have the perks for.
The SESAME will no longer try to make you enter seated terminals while in Power Armor
Added notifications when a lock/terminal cannot be unlocked.
Version 1.1.0
Using the SESAME will now trigger companion affinity events, and using it on owned objects counts as crime. Both can be turned off in the Holotape/MCM
Version 1.0
Initial release
The hacking and lockpicking minigames can get tedious after a while. A lot of mods were made to circumvent this, this here is my attempt. Description The Sono-Electric Security Appliance Manipulation Effector (SESAME) can be equipped like a weapon. Once equipped, the default "Unlock" prompt will be replaced with a custom one, which simply unlocks the object in question. Alternatively, you can hit the object with the SESAME, or block while looking at it.
Using the settings holotape or the MCM menu, you can also disable any of these options. Additionally, you can disable whenever unlocking doors will auto-open them, unlocking containers will open the inventory, or hacking terminals will make you enter them. If you feel like the SESAME is too cheaty, you can also disable the "Ignore Perk Requirements" option, that will make it so that the SESAME can only unlock objects which you have the perks for.
Only objects which can be lockpicked/hacked can be unlocked using the SESAME. These which require a key or are otherwise inaccessible are still off-limits. Where to find The device is located at Cambridge Campus Diner, next to a skeleton in a corner.
Load Order and Compatibility Put this far up in the load order. If there are conflicts, it can lose them without harm.
The FOMOD installer also includes patches for FallUI, Horizon, LWIS, SimplifiedSorting, VIS, and VIS-G.
This seems to be incompatible with Fallout4 VR. Not much I can do, since I don't have that.