Fishery has been designed to add 'life' to your settlements, adding various jobs that can be assigned to settlers in your settlements. Under the 'produce' menu tab, all assets can be assigned to a single settler, who will sandbox between 'jobs' during the working day to earn food (see videos below for sandboxing examples)
Menu Structure: Produce - (NPC jobs) Pier - (walkways etc) Building - (pier shack set) Lights - (candles / lanterns) Decorations - (various detailing pieces) Idle Markers - (relaxation markers)