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Activity logs
This page was last updated on 26 January 2025, 11:46AM
- Changelogs
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Version 2.8.1
- Updated the Fens Sheriff's Department file, DCGuard_Overhaul.ini. One INNR had a new EDID (typo fix) and two new INNR were added in the last FSD update.
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Version 2.8
- - Set [RadFood] Salisbury Steak to not be tasty steak.
- Updated ECO installation, options, and photos in the installation PDF.
- Updated ABundleofTape.ini keywords.
- Added Dank_ArmorOverrides.ini for NEO users to tag many items with icons specific to Enhancements II
- Set - EDID equals DCG_RadioTransmitterManhattanProject = TheLaw in FSD .ini file to have a badge icon for the radio station.
- SotS - Atom's Storm, South of the Sea - updated the included .ini
- Updated TagIdent MineNuke -> MineNuka to avoid conflicts with another mod
- Created UniversalDissasembler.ini to tag the Toolbox as a Device.
- Created NEO .ini to tag more per my convention
- Updated ECO .ini (legacy)
- Added PA_Synth, PA_Enclave, and PA_BoS tags and sorting.
- Updated Installation PDF - ECO installation, options, photos.
- Removed Oppressor Dog Armor Complex Sorter .ini to include with an Edited version of that mod.
- Updated syntax for several section headers of the main plugin.
- - Set [RadFood] Salisbury Steak to not be tasty steak.
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Version 2.7.3
- ONLY the instruction PDF was updated.
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Version 2.7.2
- Fens Sheriff's Department INNR EDID name change broke FSD armor tagging. This updated DCGuard_Overhaul.ini sets the INNR to the new EDID. Most FSD armors will tag with a Sheriff's badge. See Pics.
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Version 2.7.1
- - Updated the Tagging rule mod association for WeaponTypeKnife
- Updaed Bayonet tagging rules
- Removed ma-GammaRepeater=Atom rule out of Enhancements and back into SouthOfTheSea.ini
- Removed bandanas from Clothes category as they should only be in headwear.
- ClothesBaseballHat now tags as Cap. Also fixed in the 3 ECO .ini files which are now somewhat depricated by the release of ECO (Redux).
- Updated DLCRobot.ini to include M8r's settings.
- Set Church of Atom Repeaters to Atom icon.
- Published DCGuard_Overhaul.ini to tag Fens Sheriff's Department - Tomorrow is FSD release day - w00ters!
- - Updated the Tagging rule mod association for WeaponTypeKnife
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Version 2.7
- - NPC Level Scaling and Encounter Zone Recalculation updated by DankRafft
- Updated DLCRobot.ini to include M8r's settings.
- Set fallback tag of non_human=NonHuman in 4est CIS Enhancements.ini
- Church of Atom icon tagging file CF_AtomicWarlord.ini updated for proper helmet categories. All other CoA outfits and armors are class tagged as Atom. Gamma Repeater tagging set to Atom.
- dn_CommonGun INNR rule ma_GammaRepeater=Atom moved to 4est CIS Enhancements.ini
- File 4estGimp - WulfRaiderAccessories Edit.ini created for complex sorter tagging of Wulfharth's Raider Accessories.
- Tagging file update to GreaseRatGarbs.ini - Categories defined and organized.
- Tagging file PerpedualBeta_OpperssorDogArmor.ini - Changed armor tag from the old "non_human" to "NonHuman".
- Tagging file SouthOfTheSea.ini slight tagging update
- Updated installation instruction PDF
- - NPC Level Scaling and Encounter Zone Recalculation updated by DankRafft
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Version 2.6.7
- Fixed a line which should have been a comment and caused Robot armor to not tag.
Updated the ECO tagging .ini files.
Included DankRafft's improvements to NPC Scaling:
- CIS no longer throws a "duplicate INI entry" warning when only a single setting is active
- the Actor/NPC filtering was improved to exclude records that use stat templates, applying leveled flags to them was invalid
- "PluginScript:ModNpcLevelScale" now adds "Auto-calc stats" flag in addition to "PC Level Mult" so that the latter works properly
- Fixed a line which should have been a comment and caused Robot armor to not tag.
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Version 2.6.6
- - Edited 4estCategories.xml to expand the menu "Ballistic Weapons" to separate "pistols,shotguns,rifles, and heavies" menus in both pip-boy and barter menus.
- Fixed SSouthOfTheSea.ini to tag PA with Radiation Symbols.
- Added ini files for the new ECO for the new overrides: ECO_ArmorOverrides.ini and ECO_ArmorOverridesVB.ini
- Addded Tagging Files for the following mods:
- - Security SMG - A Unique 10mm Submachinegun
- - The Assault Pack. A Unique Weapons Concept
- - The Stealth Pack. A Unique Weapons Concept
- - The Close Quarters Pack. A Unique Weapons Concept
- - Security SMG - A Unique 10mm Submachinegun
- - Gauss Eraser Pistol
- - AnotherOne Sten MkII Redux
2.6.6 - UI and Complex Sorter Installation
- Updated Information for using the latest version(s) of Equipment and Crafting Overhaul.
- - Edited 4estCategories.xml to expand the menu "Ballistic Weapons" to separate "pistols,shotguns,rifles, and heavies" menus in both pip-boy and barter menus.
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Version 2.6.5
- - Updated greanade and mine tagging keywords to match M8r's naming.
- Created SouthOfTheSea.ini to tag Hap's new South of the Sea.
- Created GaussRevolver.ini to tag Gmoi6's new The Charger Pistol.
- - Created bright blue electric bolt weapon icon and electric blue grenade icons for Gauss and Gauss Grenade.
- Added PA ignore rules for Improved BoS Redux.
- Cloned ECO.ini rules into ECO_ArmorOverrides.ini since it now contains the vanilla ARMO and ARMA records modified by ECO.
- Created LFWN-RiflesRebirth.ini to tag Lore Friendly Weapon Names for Rifles Rebirth Pack.
- llamaCompanionHeather.ini tagging updated. - I forgot why.
- - Updated greanade and mine tagging keywords to match M8r's naming.
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Version 2.6.4
- - Added an Accessories categories to the Pip-boy and barter menus which contains tags for Belt, Ear, Holster, Neck, and Ring.
- Made plasma cells bright green
- Retired 4estGimp - FallUI_R88_PA_INNR.esp since dn_PowerArmor_RO1 was created to remove conflicts with raider painted armors.
- Added Tagging for unique weapons:
- - EDID equals Aspiration_Weapon_Caravan_SMG=SMB
- - EDID equals LL_SubmachineGun_SilverShroud=SMB
- - EDID equals DLC03_LL_M4_Weapon=CombatRifle
- - EDID equals Aspiration_Weapon_V81_CombatRifle=CombatRifle
- - EDID equals DLC04_Aspiration_HandMadeGun=HandmadeRifle
- - EDID equals DLC04_CustomItem_DoNotPlaceDirectly_MasonsIntroDialogueReward = HandmadeRifle
- Added CS ini for Atom's Glory Threads.
- Added CS ini for SOTS_AtomicWarlord.esp patch
- Fixed holster not sorting into Clothing category
- - Added an Accessories categories to the Pip-boy and barter menus which contains tags for Belt, Ear, Holster, Neck, and Ring.
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Version 2.6.3
- Same as 2.6.1. The 2.6.2 fix (for only a few users) was not a full fix and prevented too many records from being updated.
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Version 2.6.2
- NPC scaling patch fix - Adds a field check for two records to ignore missing targets rather than getting an error. Thx to M8r.
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Version 2.6.1
- Fixed a rule for Old World Radio 2 and Mercenary.ini
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Version 2.6
- Biggest change was to optimize a few of the rules for faster processing.
Tagging .ini files added for Fourville and Atom's Glory Threads.
Updated Church of Atom Overhaul .ini to tag the Gamma Repeater weapon.
Children of Atom PA - updated grenade icon to nuka grenade.
Institute Expansion .ini removed since it uses CROSS INNRs but with different FormIDs and that can cause issues if a person tries to use both CROSS mods and Institute Expansion at the same time.
Updates and optimizations to tagging files for many mods.
- Biggest change was to optimize a few of the rules for faster processing.
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Version 2.5
- - Added requiredPlugins = cpp_fisItemSorter so the plugin with throw a warning if a person tries to make an output file without FIS.
- Updated to new nonhuman/dog category in FIS2
- Sorted Bandana to headwear
- Holster and Belt both returned to Clothing category
- Updated Jetpack rule to new icon
- Added BadBoys-PowerArmorCivilServants.ini to tag MunkySpunk's new mod
Mercenary Pack
- Use proper 1/2 GasMask since FIS change
- Updated PowerTorso icon to JetPack - M8r has the icon and the rules except for a tag association so I set up Jetpack=[Jetpack]
- Updated VisorMasks to FullGasMask icon
Gunner Outfit Pack
- Set Gunner helmets to not be headbands.
Railroad Expansion
Set Beanie and Berets = Hat
Set the damned helmets = Helm instead of bandana
CrimsonRiders's Accessories
- ini created for more appropriate tagging with FIS
Grease Rat Garbs
- updated to correct some FIS changes
Friffy_Piper Outfit_Standalone.ini
- created to keep hats as hats
- - Added requiredPlugins = cpp_fisItemSorter so the plugin with throw a warning if a person tries to make an output file without FIS.
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Version 2.4
- Added a few Power Armor icons and slightly changed PA_Hellfire tag to just PA_Fire.
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Version 2.3
- Fixed a path to icons used for Sim Settlements 1 tagging. Changed ECO.ini Tag for ClothesVisor to Cap rather than Mask
Updated tags of Gasmask to FullGasmask.
Updated tags from "backpack" to "pack" for Wearable Backpacks and Pouches, Backpacks of the Commonwealth, and Field Scribe Backpacks.
- Fixed a path to icons used for Sim Settlements 1 tagging. Changed ECO.ini Tag for ClothesVisor to Cap rather than Mask
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Version 2.1
- Removed helper.pas. Fixed 2 paths for PA icons.
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Version 1.6
- Adjusted rules for a handful of Unique Weapons
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Version 1.5
- Updated the interface files to use the chonky AR556 icon with a tag of [LMG]
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Version 1.4
- - Added tagging to misc quest items.
- Fixed categories for the Harpoon Gun.
- Added new Pip-Boy and Barter menu categories and icon for Energy Weapons.
- Added Icon for Zap Gun (reference my Zap Gun mod).
- Added Icon for Institute Weapons (mod coming soon).
- Updated for use with Equipment and Crafting Overahaul.
- OOptional Vanilla Biped Slot .esp created for those Equipment and Crafting Overhaul users who prefer to use the vanilla clothing slots.
- - Added tagging to misc quest items.
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Version 1.3
- Updated .ini files for Armor and Clothing Overhaul, Armor and Clothing Overhaul Vanilla Biped, and Equipment and Crafting Overhaul.
Improved tagging for DLC Robot, Mechanist Armor, Helmeted Cage Armor, Helmeted Spiker Armor, and a few kinds of biosuits.
Various tagging adjustments I've fogotten to write down.
- Updated .ini files for Armor and Clothing Overhaul, Armor and Clothing Overhaul Vanilla Biped, and Equipment and Crafting Overhaul.
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Version 1.2
- Food Tagging Updated for some items mis-tagged as MEAT.
Robot armor tagging conflict fixed with the addition of a manually installed .ini file.
- Food Tagging Updated for some items mis-tagged as MEAT.
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- Author's activity
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January 2025
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26 Jan 2025, 11:46AM | Action by: 4estGimp
Attribute change
'Name changed to \'4estGimp - M8r98a4f2\'s Complex Item Sorter Enhancements\'.
Description changed.'
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12 Jan 2025, 11:54AM | Action by: 4estGimp
File added
'4estGimp - M8r\'s Complex Item Sorter Enhancements [version 2.8.1]'
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12 Jan 2025, 11:52AM | Action by: 4estGimp
Changelog added
'Change log added for version 2.8.1'
December 2024
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30 Dec 2024, 8:51PM | Action by: 4estGimp
File added
'4estGimp - M8r\'s Complex Item Sorter Enhancements [version 2.8]'
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30 Dec 2024, 8:50PM | Action by: 4estGimp
File added
'UI and Complex Sorter Installation [version 2.8]'
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30 Dec 2024, 8:20PM | Action by: 4estGimp
Changelog added
'Change log added for version 2.8'
August 2024
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14 Aug 2024, 7:39PM | Action by: 4estGimp
Attribute change
'Name changed to \'4estGimp - M8r98a4f2\'s Complex Item Sorter Enhancements\'.
Description changed.'
July 2024
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31 Jul 2024, 11:58AM | Action by: 4estGimp
Changelog added
'Change log added for version 2.7.3'
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31 Jul 2024, 11:57AM | Action by: 4estGimp
File added
'UI and Complex Sorter Installation [version 2.7.3]'
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30 Jul 2024, 9:41PM | Action by: 4estGimp
File added
'UI and Complex Sorter Installation [version 2.7.2]'
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30 Jul 2024, 9:39PM | Action by: 4estGimp
Attribute change
'File \'Version 0.95 Plugin Header Issues PDF\' category changed to Miscellaneous.'
May 2024
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24 May 2024, 5:02AM | Action by: 4estGimp
File added
'Version 0.95 Plugin Header Issues PDF [version 2.7.2]'
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24 May 2024, 5:00AM | Action by: 4estGimp
Attribute change
'File \'UI and Complex Sorter Installation\' changed to \'UI and Complex Sorter Installation PDF\'.'
February 2023
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07 Feb 2023, 6:50PM | Action by: 4estGimp
File added
'4estGimp - M8r\'s Complex Item Sorter Enhancements II [version 2.7.2]'
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07 Feb 2023, 6:42PM | Action by: 4estGimp
Mod image added
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07 Feb 2023, 6:42PM | Action by: 4estGimp
Mod image added
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07 Feb 2023, 6:42PM | Action by: 4estGimp
Mod image added
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07 Feb 2023, 6:42PM | Action by: 4estGimp
Mod image added
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07 Feb 2023, 6:42PM | Action by: 4estGimp
Mod image added
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07 Feb 2023, 6:41PM | Action by: 4estGimp
Mod image added
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