**Version 1.2 changes** This will most likely be the last and final version that I will release for this mod. I'll leave the original version in the old files in the case anyone prefers it. - Dual A-10s for double the action (and destructions) - New CAS style, from CODMW - Added new variety of A-10 sounds from CODMW, randomised on each run. More impactful, more terrifying. Check out the video on the main page for more details.
**Version 1.15 changes** - Added more variety of brrts and flyby sounds. Each CAS will randomise the sounds used, so each will sound different. - Added minor explosion sound effects - Added minor effect details to A-10 (wing trails) - Changed laser designator fire sound (beep) - Added optional flare grenade version - Tweak script to hopefully reduce occurence of plane not spawning.
**Version 1.12.1 changes** - Voiceover lines integrated into mod. - Reduced fire delay - Fine tuned script timings to sync better with sounds - Added custom explosion effects and sounds: Less fiery impacts, sparks and debris particles added - Added settings holotape to lab container - Textures no longer in ba2: Was causing low-res textures on the A-10
**Version 1.1 changes** - Removed mod requirement. (Still, please endorse the original work by Undivide - Stingray Air Support) - New sounds from, Insurgency Sandstorm, with timing synced with attack and flyby - New firing pattern - fires along straight corridor with minor spread - Missiles replaced in favour of large tracers to simulate 30mm cannon - Removed Smoke Grenade, replaced in favour of the laser designator - Laser designator and ammo can be crafted at Chembench under "A-10 Equipment" - requires finding the stingray recipe as pre-requisite - Reduced visual effect from explosions so it is no longer blindingly bright - Packed into .ba2
Note: New version will remove all A-10 signal flares.
**Credits** Undivide for the original Stingray Air Support Mod Cerruti for the updated plane models New World Interactive for A-10 Sounds Thanks to those who provided their feedback and suggestions
I love this mod so much.. Working on a WWII overhaul modlist, and was wondering if anyone knows of or would make a version of this mod that swaps out the Stingray/A-10 for a WWII plane like a P-51 or a B-17? Maybe even an option for a different plane from the different factions (USA, Russian, German, etc)
Could you add a version with the nukes please? The original mod has a very slow plane and quick fade out distance, yours is better but I would like to use the other bomb variants.
You have no Idea how big the SMile on my Face is rn, i wa scrolling through nexus and i saw some vertibird related mod and was like: is there a a10 mod and i am so glad i wasnt dissapointed, LET ME PLAY YOU THE SONG OF MY PEOPLE BRRRRRRRRRRRRRRRRRTTTTTTTTTT
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**Version 1.2 changes**
This will most likely be the last and final version that I will release for this mod. I'll leave the original version in the old files in the case anyone prefers it.
- Dual A-10s for double the action (and destructions)
- New CAS style, from CODMW
- Added new variety of A-10 sounds from CODMW, randomised on each run. More impactful, more terrifying.
Check out the video on the main page for more details.
**Version 1.15 changes**
- Added more variety of brrts and flyby sounds. Each CAS will randomise the sounds used, so each will sound different.
- Added minor explosion sound effects
- Added minor effect details to A-10 (wing trails)
- Changed laser designator fire sound (beep)
- Added optional flare grenade version
- Tweak script to hopefully reduce occurence of plane not spawning.
**Version 1.12.1 changes**
- Voiceover lines integrated into mod.
- Reduced fire delay
- Fine tuned script timings to sync better with sounds
- Added custom explosion effects and sounds: Less fiery impacts, sparks and debris particles added
- Added settings holotape to lab container
- Textures no longer in ba2: Was causing low-res textures on the A-10
**Version 1.1 changes**
- Removed mod requirement. (Still, please endorse the original work by Undivide - Stingray Air Support)
- New sounds from, Insurgency Sandstorm, with timing synced with attack and flyby
- New firing pattern - fires along straight corridor with minor spread
- Missiles replaced in favour of large tracers to simulate 30mm cannon
- Removed Smoke Grenade, replaced in favour of the laser designator
- Laser designator and ammo can be crafted at Chembench under "A-10 Equipment" - requires finding the stingray recipe as pre-requisite
- Reduced visual effect from explosions so it is no longer blindingly bright
- Packed into .ba2
Note: New version will remove all A-10 signal flares.
**Credits**
Undivide for the original Stingray Air Support Mod
Cerruti for the updated plane models
New World Interactive for A-10 Sounds
Thanks to those who provided their feedback and suggestions