Now that is real cute .. usable hmmm well maybe. Should be able to use the other little auto pistol in game for animations. D/L it on spec .. not sure will have time to do so hopefully someone else gets interested, if not will probably give it a go just for the look alone.
There will be a triple animation problem here. 1) hold in hand 2) an alternative attack (I suppose it is clear that it is useless to beat with the handle of this pistol, it remains in the hand.It would be more logical to hit with the barrel, like brass knuckles in the face) 3) chain with keychain
A thought came to my mind (perhaps a stupid one), because the game has movements without animation, on the basis of collisions. When you lift a corpse, for example, its legs and arms sway. Maybe it worked by giving collisions and weight to the chain links and keychain? Or does it work somehow differently?
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1) hold in hand
2) an alternative attack (I suppose it is clear that it is useless to beat with the handle of this pistol, it remains in the hand.It would be more logical to hit with the barrel, like brass knuckles in the face)
3) chain with keychain