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I am not good at co-modding, I can only do modeling and textures. I would be grateful if someone from the mod creators would pay attention to this model
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Information for a person who wants to create a mod (these are not mandatory conditions, this is an offer):
1) The model has 3 variants of textures pistol + attachment "Kaiser keychain", "sharper", "last chance". It would be nice to use all 3 types of textures, and not choose one. Also, if you notice, it has 2 magazines for 6 and 15 rounds.
2) Pay attention to the real size of the pistol, its length is only 102mm and weight is 259g. In order to adjust the size of the pistol, I added a "trinket" to it, about the size of a silver dollar.
3) You can do the initial damage of about 30 units, since a small pistol cannot do much damage, but here the "law of the wasteland" comes into play - A "perk keychain" is hung on the pistol. It can multiply damage. For example, 9 trinkets, each requires 2000, 3000 ........... 10.000 caps to create and multiplies the damage x2, x3 ........... x10.
4) please note that it is impossible to install an optical sight without a silencer (I do not know how to attach an optical sight in a different way to a pistol 10 cm long, 5 of which is a barrel), it is possible to make the silencer increase the firing range.
5) If you look closely, the textures also contain a "toy" pistol, in the screenshots it is a khaki pistol.I propose to make it without a silencer, a keychain and an optical sight, but give it a unique property: It does not damage and does not make the target hostile when fired. It either knocks the target 5 meters away or makes it run far away. (it will be very useful when you need to remove a settler from the path or remove a partner from the path. And also for those who do not want to kill dogs)
6) if you add the automatic fire option, you get the lightest and most compact submachine gun in the game.
7) I am attaching 2 diffusers. map. I don't know which one will look better in the game, it's up to you. The textures are in 4k resolution, but you can reduce them to a logical size. I have not converted the textures to DDS format as it lowers the quality and if you want to edit textures it will be a problem. Therefore, I leave the textures in high resolution and PNG format.
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I do not put hard restrictions on the use of the model. Aside from Fallout 4, you can use this gun on any non-commercial project, but don't forget to list me as a collaborator or partner. (for commercial use, don't forget to pay first)