Bit of a stupid question - this is only providing a different UI to add or remove biped slots to a specific armor/armor addon item, and NOT allowing you to create NEW biped slots to be utilized, correct?
I thought it also changed the biped slots for the Armor Addons automatically when changing the "armor" entries? Doesn't seem too. I have huge clothing packs that I've merged myself, and I have to find the "armor addons" that each "armor" entry corresponds too and change those as well. Xedit can already change all the entries to my desired biped via the "compare selected" function. Right click on the biped and choose "copy to selected records". So I am a bit confused as to how this is useful? Unless I am doing it wrong or something?
Hi GoldenDarknezz! Think of it as a more dynamic way to change slots. No, unfortunately it doesn't automatically select the linked ARMAs for ARMO recorcds. You have to select every record you want to process. That would be a cool feature though.... Yeah that should be possible too... Maybe I'll add that feature when I have a bit of spare time. Thx dude.
7 comments
Think of it as a more dynamic way to change slots. No, unfortunately it doesn't automatically select the linked ARMAs for ARMO recorcds. You have to select every record you want to process. That would be a cool feature though.... Yeah that should be possible too... Maybe I'll add that feature when I have a bit of spare time. Thx dude.