Fallout 4

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S4iS3i

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S4iS3i

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About this mod

Clothing overhaul for the organization known as the Children Of Atom.

Requirements
Permissions and credits
Translations
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This mod changes the entire catalogue of clothes for the children of atom.
The goal is to implement top notch clothing & armor mods in an immersive way.

This includes the following changes:
The Children Of Atom wear a new set of cloth rags.
They have a chance to spawn with random pieces of the Ronin armor.
The high confessor & mother wear the Ronin hakama.
Some will make use of a blindfold to show devotion.
New world models for the cloth rags & blindfold.

The included clothing fits seamlessly into both a vanilla game or a modded game in terms of balance, worth & acquirement. 
Complete overhaul of defensive & caps values. There are small bug fixes included. Keyword & body slots are improved for a consistency across all these mods.

The crafting of the sets has been gated behind a perk requirement. This is done to prevent easy access to endgame gear.
The idea is that you get it from the world first before crafting it.

The description has been made as simply as possible.
If you want to know all the tiny details about what is changed, check the Articles.

The original Ronin mod spawned the armor on feral ghouls & added some NPC's, this has been disabled.

Glorious GIF Example




Download with any mod manager.
Far Harbor is required.
Niero's Wasteland Ronin is required.
Make sure to get the skinpack, the included textures are low resolution.
Just read, you will figure out how to get them for free.

The Ronin mod comes in esl format. It's trash for sorting.
There is an optional file on this mod page that you can use to replace the included esl of that mod to an esp.
This mod will not load without doing this.

The blindfold can clip if used with some NPC face replacers.
The nose will be poking through the blindfold. I'm pretty sure it happens because they make the nose bigger.
I noticed it with Keke-Bu's NPC replacer. It's trial and error for this. Facials For Everyone for example, works fine.
Check articles if you have this issue and don't know how to resolve it yourself.

If you got an issue, check the Questions section below before commenting.



The goal
The goal is to implement other mods into the game in an immersive way.
In my eyes, that means you find the armor somewhere in the world. Be that an NPC, a vendor or a location.
Most clothing mods are easily obtained & most of the time overpowered in stats, unbalancing the entire game.
Therefore I gate them behind something, and balance them to fit seamlessly into the vanilla game.

Compatibilities
Church of Atom Overhaul will conflict.
This mod has some fantastic armors. But it's a completely different vibe of outfitting the children of atom. It's either that one or this one.
Atom's Glory Threads will conflict. 
Same as above.
South Of The Sea is semi compatible. 
If this mod wins the conflicts, vanilla NPC's will be outfitted by this mod & added NPC's will be outfitted in CoA Overhaul armors.
This mod does have massive issues on it's own. I do not recommend playing with it.
South of the Sea - Atoms Storm is compatible.
No patch needed. It doesn't touch any of the vanilla Children of Atom.

Balance Patches
Most gameplay overhaul mods will be compatible without needing a patch.
I support 3 gameplay overhauls. These are Unbogus, Lunar & Better Locational Damage.
Horizon is no longer among supported overhauls. It does it's own thing regarding clothing and it's complicated and time consuming to patch.
For now the Horizon 1.8 patch can be found under optional files. Upon the release of Horizon 1.9, this patch will be retired.
I will also check popular mods that do something similar or might conflict. If it needs a patch, It's possible I make one for it.
And if I personally use a mod that conflicts, a patch will also be available for those.

BLD
BLD uses a helmet list that protects from headshots, both on you and NPC's. All helmets & masks need to be included in this list.
Just wanted to throw that reminder out there, since I'm not including this list in my BLD patches anymore.

Patch order
Since this mod overwrites outfit records, it needs to win those conflicts. Logical thinking can solve every issue.
An example would be: Lunar<South Of The Sea<Meliora Clothing Overhaul<Look At Me CE<Patches.
This means that Look At Me CE wins the conflicts from all the previous mods, the patches correct what's wrong and therefore no issues are caused.

Patch conflict
The individual patches work with that mod specifically. It is possible that 2 patches conflict with each other.
I'm not interested in making patches within patches. I'll just end up with infinite combo's and it clutters everything.

Weird issues with <insert mod here>
Do not use any other patches for this mod or the required clothing mods. It will cause issues.

Naked or vanilla outfit
The NPC was already spawned on the save you are using.
Go as close as possible to the NPC, open console, click on the NPC until a code appears, type "resurrect", enter.
After closing the console, you will see the NPC disappear for a second and spawn in the correct outfit.
If this does not correct it, something else is overwriting this mod. Probably another mod, let this mod win the conflicts in that case.

Texture glitches
Purple, you are missing textures.
No body, you are missing meshes.
Weird shine, you are missing materials.
Clipping, you are using a body mod.



Crimsomrider
Allowing me to include the female Dima clothing mesh.
Augmentation

Bennzoor
Allowing me to include the male Dima clothing mesh.
Augmentation Male Addon

Ascendia
Allowing me to include the blindfold.
Wasteland Fashion

Niero
Letting me use the Ronin set.
Wasteland Ronin

saisei
:)