Last updated at 22:28, 11 Jan 2016 Uploaded at 10:07, 8 Dec 2015
Haul'd out is a texture overhaul project for Fallout 4 starting with the Architecture
This project will be released in modules to keep bandwidth lower than a single package and allow for faster incremental updates where required.
The second module is released.
This module retextures all the boardwalks, pier shacks, pier stones, beach fences ( and lobster pots in 2K )
Because the Pier module shares assets from both the warehouse and Better Settlements & Camps files, they are now REQUIRED to have the full overhaul. If you do not install both the Warehouse Module and Better Settlements and Camps, not all items in this area will be retextured.
This module retextures all warehouses, greenhouses, sheds and one wall in the settlements (wood wall/metal sheeting).
includes new broken reinforced warehouse glass windows, dirty fibreglass greenhouse planters, peeling painted wood doors, peeling rusted warehouse door, rusted sheet metal, dirty cracked concrete.
Some normals have been redone (BC5 format) and some specular maps redone
You can find my precursor mod for the Settlements and camps (also effects raider camps, mutant camps etc)
Thanks to DarkChaos6 and Hodilton for the videos.
If you haven’t done so already, you first need to edit a line in the Fallout4.ini for the game to read loose files.
Go to:- Documents\My Games\Fallout4 Locate the Fallout4.ini
Find the line under [Archive] sResourceDataDirsFinal=STRINGS\
Change this to sResourceDataDirsFinal=STRINGS\, TEXTURES\
Next, you will need to extract the textures folder from the archive you just downloaded to your Fallout 4 Data Folder.