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  1. mbradshaw
    mbradshaw
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    So what kind of creature should I do next?

    Well did Mutalisk, Hydralisk, and Lurker.

    Battle Cruiser Dark Horse (Starcraft Inspired)   https://www.nexusmods.com/fallout4/mods/57055

    Hybrid Evolution Armory
    https://www.nexusmods.com/fallout4/mods/53313

    Hybrid Evolution Monsters
    https://www.nexusmods.com/fallout4/mods/50716

    Hybrid Evolution Workshop
    https://www.nexusmods.com/fallout4/mods/53417
  2. Terwaz
    Terwaz
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    Is this mod can is compatible with new Mutant Menagerie Life finds a way?
    1. Gonther06
      Gonther06
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      why nobody answer important questions?
    2. Craola
      Craola
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      Yes and no. Generally, it's okay to try having different mods inject creatures into leveled lists. But often it's recommended to make a patch because they can touch particular actors that they both share in common, so it'll conflict.

      MM for the most part is hand placed unique spawns, not much LL injection. But i'd say use H.E.M at your own risk. When i mixed these badboys in i very rarely saw them aside from the Mirelurk family spawns.
  3. crazyape85
    crazyape85
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    Maybe I didn't read correctly, but does this replace spawns or add to spawns, such as leveled lists?
    1. Craola
      Craola
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      adds to leveled lists
  4. mrkelty94
    mrkelty94
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    https://imgur.com/a/too-many-faces-on-hydra-hjlPJXz
  5. mrkelty94
    mrkelty94
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    If your taking suggestions I would like to see some variants of the zergling and hydra that resemble the brood war cinematic art style. When I saw how you used the fog crawler skeleton to make the hydra it inspired me to try and work on some of my own stuff in blender. I made a pretty cool hydra model but making the textures and actually getting it into the game is pretty difficult even with YouTube tutorials.
  6. Nasferatu1
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    I have been playing for a few hours now and I haven't found any of the modded creatures they are in the console but aren't showing up is there a minimum level or did I do something wrong?
  7. pillsbutch
    pillsbutch
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    what power armor is that?
  8. RokkoSFun
    RokkoSFun
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    You wouldn’t be able to add this creatures to the level list instead of replacing would you? 
  9. DaveReckoning
    DaveReckoning
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    Game sometimes freezes solid when first encountering a Hydralisk. Happened the first time with the ambush mirelurk hunter spawn near the racetrack. The second time in The Glowing Sea. Bricks the game when their projectile attack hits. Weird, it's only when the Hydralisks use the attack, never had it with the Hydraclaws.

    Great mod btw, been using it since it dropped, made a sockpuppet and endorsed it again, just makes me sad I may have to disable that attack.

    Edit: I got the freeze to happen repeatedly. It IS the Hydralisk's Spike attack, for some reason the Hyrdaclaw version works fine. Armor effects were not the problem, a test in the buff confirmed it. So in Xedit I removing the 3 affected Hydralisk 's weapons & ammo, and that solved the issue. Weird.
  10. THEHunter069
    THEHunter069
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    This looks awesome, I read another comment on another mod and found this one thanks to them.  My Commonwealth will look like Hell on Earth with all these creature mods.  I do want to ask will you be making the actual hybrids, Hybrid Reaver and Destroyer?  If so they should be hostile to everything including the regular zerg.
  11. TimOliver
    TimOliver
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    WOW this is amazing.  I just changed the true storms leveld list in to a swarm of zerg from your mod. so every time a rad storm happens the zerg swarm attacks.   

    GREAT WORK. GREAT WORK!

    but i miss the screech from the mutalisk , and how about overlords? just for deko? or spawning zergs ... looking forward your GREAT work. thx.